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Enemy Zero

Developer: WARP Publisher: Sega
01 December 1997
Enemy Zero - cover art
Glitchwave rating
4.03 / 5.0
0.5
5.0
 
 
6 Ratings /
#4,608 All-time
#65 for 1996
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 3
1996 WARP  
4xCD-ROM
JP 4 974365 091323
1997 WARP Sega  
XNA
1998 WARP Sega  
4xCD-ROM
XNA
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Catalog

netorare Enemy Zero 2023-11-13T01:28:45Z
Saturn • XNA
2023-11-13T01:28:45Z
In collection Want to buy Used to own  
crapballa Enemy Zero 2023-07-27T05:04:39Z
Saturn • XNA
2023-07-27T05:04:39Z
In collection Want to buy Used to own  
philtharp Enemy Zero 2023-04-03T23:16:51Z
Saturn • XNA
2023-04-03T23:16:51Z
4.5
In collection Want to buy Used to own  
kaaisu Enemy Zero 2023-03-04T10:09:51Z
Saturn • XNA
2023-03-04T10:09:51Z
3.0
In collection Want to buy Used to own  
NDJA Enemy Zero 2022-06-28T00:18:04Z
Saturn • XNA
2022-06-28T00:18:04Z
In collection Want to buy Used to own  
moonra10000 Enemy Zero 2022-02-22T16:13:48Z
Saturn • XNA
2022-02-22T16:13:48Z
4.0
In collection Want to buy Used to own  
Mina__Moon Enemy Zero 2022-01-11T18:58:40Z
Saturn • XNA
2022-01-11T18:58:40Z
In collection Want to buy Used to own  
slib Enemy Zero 2020-08-14T04:45:01Z
Saturn • XNA
2020-08-14T04:45:01Z
5.0
In collection Want to buy Used to own  
completed
A_Latin_Guy Enemy Zero 2019-11-02T06:19:25Z
Saturn • XNA
2019-11-02T06:19:25Z
In collection Want to buy Used to own  
survival horror alien space first-person sega saturn WARP science fiction horror action-adventure SEGA
MoeHartman Enemy Zero 2017-05-05T15:57:18Z
Saturn • XNA
2017-05-05T15:57:18Z
In collection Want to buy Used to own  
Bamboo_ness Enemy Zero 2016-05-06T08:05:09Z
Saturn • XNA
2016-05-06T08:05:09Z
4.0
In collection Want to buy Used to own  
Player modes
Single-player
Franchises
D
Release details
xna

Comments

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  • viadilmountains 2020-09-08 23:56:26.26143+00
    this site has no taste
    reply
    • loophole572 2021-10-23 06:45:34.879899+00
      amen.
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  • Pegarange 2021-06-29 10:47:48.629311+00
    Eno had a remarkable talent for ruining interesting concepts
    reply
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  • sharpedges 2021-07-11 07:23:52.398368+00
    the puzzles and FMV scenes are pretty clunky and dated, but oh man, the gameplay with the invisible enemies is INTENSE. Such a cool concept. The gunplay is perfectly calibrated for tension. Only being able to hit enemies when they're close and having to time your gun's charge up for it to coincide with the enemies being in dangerously close proximity is terrifying, especially the segment near the end of the game with like 45 minutes of enemy onslaughts in several labyrinths where any attack on you is an instakill. I'd recommend playing this with a walkthrough open at least.
    reply
    • Pegarange 2021-08-24 17:01:16.2818+00
      Sure, the combat itself is really interesting and intense, but the mazes in which it takes place are so unfair that they pretty much ruin the experience
    • sharpedges 2021-08-26 07:53:24.391974+00
      Pegarange. you're right. It really needed a map of some kind. And i definitely resorted to just sticking to one wall to make it out of most of the mazes. That's where this game's age really shows.
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