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Doki Doki Literature Club!

Developer / Publisher: Team Salvato
22 September 2017
Doki Doki Literature Club! - cover art
Glitchwave rating
3.09 / 5.0
0.5
5.0
 
 
2,004 Ratings / 15 Reviews
#1,803 All-time
#83 for 2017
A male high-school student is persuaded by his childhood friend to join the school's Literature Club, where he meets and becomes familiar with the all-girl group. Each of them becomes infatuated with the main character, and conflicts escalate to a point of irreversibility.
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Title
Intimacy in Between the Cracks
Spoilers Throughout.

Doki Doki Literature Club! achieves a level of intimacy that pushes it above most of its indie brethren. Before the game twists into the discussion of consciousness and self-awareness that it nails so well, Salvato uses his strong understanding of poetry and VN-tropes to slowly tear apart the fabric of the status-quo. It is this realization that things are terribly, terribly wrong that is so masterfully built up to, and that has stuck with me for so, so long.

It is in between the cracks of the tropey visual novel that DDLC develops into characters into real, very tragic people. Sayori's joy, Natsuki's anger, and Yuri's shyness are all peeled back and are revealed to be coping mechanisms or symptoms of deeper flaws. The player is reeled in -- asked to empathize with these three, to focus their attention on them -- and then the world is torn apart once more.

Monika is simultaneously an homage to the side characters who are deemed unworthy of screentime and agency -- and a living, breathing person. That the player can empathize with and fear Monika is a testament to Salvato's subtle and complex portrayal of reality through the lens of the fictional characters trapped in our screens.

The game and its community helped me realize my love of poetry and literature. I cherish it for its strange glimpse into the media I consume and for the impact its had on my life. An intimate, unforgettable experience.
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zachtookthem 2021-05-16T21:47:45Z
2021-05-16T21:47:45Z
4.5
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Embarrassing
Doki Doki Literature Club is a really embarrassing Visual Novel created by a pretentious edgelord whom I didn't know before reading. I first read this when it was brand new, found it to be one of the worst things I've ever experienced, and proceeded to witness it somehow skyrocketing in popularity afterwards. It was really strange, because noone I talked to seemed to like it. It's really sad that this gets so much attention whereas amazing Visual Novels like the behemoth Subarashiki Hibi barely got any attention in the west and only sold a few thousand.

SPOILERS from here but really, I would advice you to just spoil yourself and not waste your time with this wretched game.

DDLC basically starts out as a deliberate caricature of some kind of EVN-Galge. I'm not really sure what it is supposed to be parodying to be honest. I've read many Japanese visual novels and DDLC doesn't remind me of any of them at all in writing or content. I've read everything from charage and moege, to horror, mystery and surrealism, and even nukige. Listen to me closely here, because I'm assuming most of the fans of DDLC have no experience with VNs. THIS IS NOT INDICATIVE OF WHAT VNS ARE LIKE. The culprit is the writing which is so bland you wouldn't believe. I mean, even the blandest Moege I've tried out (Dal Segno) had more personality than this, and the characters more individual. I'm bothered by how characters act in DDLC... you can tell they are all written by the same person with his own distinct personality, and he has a long way to go to make distinctions between his characters. The only character who is a little bit different is Monika and that is because she is the source of the games gratuitous and anti-intellectual metafiction. This is the most embarrassing use of meta I've ever seen for sure. Basically what happens is that you spend barely any time in this regular caricature setting with cute girls who write poetry. Then shit hits then fan and one of the girls commits suicide. At this point, the genre shifts into a vaguely unsettling abstract horror game. Honestly, I won't fault people for at least finding it interesting if they're new to all this, but come on, be critical for a moment here. As another reviewer described, the horror is incredibly lame and reminds of SONIC.EXE (which has been panned whereas this has not, interestingly). The fourth wall breaking is so annoyingly in your face and pretentious that it just makes me feel embarrassed for the author. Compare it to other Visual Novels with elements like that, like Forest and Subarashiki Hibi and this seems like child's scribbles in comparison. I get that people think they're cool because they're reading something subversive and they think this is better because it's parodying "those dumb dating sims", aka something that might not even exist or at least is not particularly well regarded by visual novel folks... but yeah, if you're one of them, then read that sentence again. Do you get it? This doesn't really subvert anything relevant. This isn't what those things you'd call "dating sims" are actually like, unless maybe if you're playing some wretched EVN that might be popular on a stupid website like Steam. DDLC fails to even set up to start to subvert your expectations because it doesn't even know how to be a caricature. Can you really not tell how freakin' badly written this is? If you can, are you really gonna defend it saying that it's meant to be bad as if that makes it clever? Get real

Ultimately DDLC has 2 great problems.
1. The first half is too bland and horribly written and fails to establish any kind of interest in the setting, characters and story. The one good thing I can say about it is that it is definitely decidedly "off" though this is perhaps a little too subtle for some readers (maybe even unintentional? could just be bad writing seeming off) which could explain why some people, despite the triggers warnings at the start, insist that they were "surprised" later on. In that regard it dd accurately prepare me for that this is not a "normal" game, which meant that I didn't drop it instantly. That's not good enough, though, because it is incredibly tedious to get anywhere. The game has an idea, a gimmick it wants to pull off, and this gimmicks relies on investment from the player. Without said investment, anyone who experiences the usage of teh gimmick in the game (unless it's their first time ever experiencing fourth wall breaking or dark themes in anything and they have their first "whoa" moment over that) will just go "ok, and why am I supposed to care about this?" Again I will point towards Subarashiki Hibi for trying something in a similar vein, and also having a "bland" first chapter. Go read that to see just how far VNs can take this sort of thing. Then go back to DDLC and shake your head. In order for the gimmicks in the second half to "work", then there needs to be a sufficient substance and investment, in order for there to be a real "payoff". Otherwise such gimmicks ring hollow, resulting in a shallow game.
2. The horror and fourth wall breaking is incredibly juvenile, lame, and obvious. I don't get why any of this is supposed to be cool, or funny, or anything interesting, really. It's all in bad taste and it's not even so bad it's good, because if it were, then at least I would've laughed from time to time, but I never did. It was just... a very boring experience of waiting for the next silly little thing to happen. And whenever it did, it's just the same usual boring edgelord trash. Oh no, the yandere kills herself. Oh no, the loli tsundere says she gets molested by her dad. Oh no, everything is so horrible, and oh no, you have to delete the character files, and... ok, why is any of this interesting!?!?!? I don't understand why! I like things that are good! Subversive media can be so much better than this!.


I've also heard that it's a rip-off of Totono but I haven't read it so I dunno if that's true. Either way, it could just be a ripoff unintentionally because that's how obvious the ideas and gimmicks presented are. Update: Totono sucks too and this isn't exactly a rip-off but I obviously do see the similarities and why they were compared.

Doki Doki Literature Club is a good example of artistic pretension and serves as a great reminder to all creators and artists to not get ahead of themselves. If you want to freak out readers, then take better care, and create a better story first, create more interesting characters, work on your scenario seriously, work on establishment of themes, definitely work on your way with words and better yourself as a creator, THEN try to make something subversive. If you can't even get the "baseline" right then why try to be "better" than everyone else? Seriously this game isn't "upsetting" because of its themes or horror or whatever, what upsets me about is is how full of itself yet inept it is.
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Flawed, but still a worthy experience
I'll admit: before even installing the game, i already knew the twist and the characters, and literally just played it for the Yuri route, but guess what? Even then, it was a great experience! Maybe some of my enjoyment can be related to rose-tinted glasses, as i vividly remember the time everyone was talking about this game, but i enjoyed it nonetheless.

The foreshadowing and build-up still put a very great atmosphere, and the moments before also gave you a very intimate dive into each character and make them stand out from eachother. Yeah, it's a little bit too fast, spoils itself easily, and some of the interactions can be a little questionable, but it still hit for me anyway, so it's all good.

Was a bit surprised at all the hatred on the comments, but it did atleast make me rethink how i felt about the game a little bit but still appreciate it further. Everyone and their grandma knows what happens, but you still should check it out anyways. I give this game a 73 out of 100.
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The Anime Girls are Spooky
Doki Doki Literature Club tries too many things without doing anything notable. Even after a playthrough and watching several YouTube commentaries, I'm still not sure exactly what this game wants to be. I'm pretty sure anyone reading this is very familiar with the plot of DDLC, but spoilers abound regardless. The main interest of the game is the change at the end of the first playthrough, in which it goes from a dreadfully boring romance novel with some dark subplots and foreshadowing to a poorly done psychological/creepypasta horror. A lot of the issues in DDLC can be summed up by, "It's doing too many concepts and doesn't put enough work into any of them." The game is trying to be a glitchy horror game with self-aware characters and file manipulation. It's also trying to be a psychological game about mental health and abuse.

The first half of DDLC focuses on the latter; all the girls besides Monika have some significant issues. The game handles Natsuki and Yuri well. The poems' symbolism is heavy-handed, but it's still interesting. Sayori's depression is where it starts to fall apart. When Sayori starts talking to the player about their mental health struggles, the player mishandles the situation. Considering the player is nothing besides a self-insert for you and has a personality as flavorful as drywall, his mishandling is exceptionally uncomfortable to read. If the protagonist were his own character whom the story had previously established as mishandling situations like this, it would work. But he's not, the protagonist is practically you. It all gets worse when the story tries mixing the mental health themes with the creepypasta stuff. These two ideas could work on their own, but when you see Sayori committing suicide and the games going "spooky glitch," it's at best unimpactful and at worst extremely distasteful. This combined with the fact that other than this the entire first half has nearly nothing interesting going on, really makes for an unpleasant experience.

The second half after Sayori's suicide is better done to a degree. The poorly done mental health themes take a backseat to the glitchcore bloody anime girls, and it gets kind of fun for a while. Even in this half, the game continues to bombard me with the stupid mental health shit that they already failed to do in the first half. After Yuri's admittedly fantastically done death scene, Monika decides to finally delete everyone else and reveal her intentions to you. It's once again an interesting idea that she's self-aware and uses this ability to try to secure the romance with you, but also poorly done. The file manipulation puzzle is practically explained to you (something OneShot, a similarly flawed self-aware game, also fucked up). And honestly at this point after the rest of the game, I genuinely don't care about the plot at all and just want to stop playing.


If you want a quirky horror visual novel, there are far better options for you. Doki Doki Literature Club is two games meshed into one that doesn't mix, and it doesn't even let the two things it tries develop enough to be worth your time.
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hgghv 2023-10-24T21:14:20Z
2023-10-24T21:14:20Z
0.5
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Man, remember this? Another game that spread like wildfire via word-of-mouth due to the gimmicks contained inside (expectation subversion, slowly opening the door, 4th wall breaking etc.).

Admittedly, it doesn't do anything new in particular, nor have much to offer once the gimmick is revealed (hence no incentive to play it again later), but the writing and pacing leading you there was was great (in that it was perfectly innocent and average) for what it needed to be, it worked on me at least. Although the real joy was pushing it to other friends and seeing their reactions :)

It may not have the same potency today, nor last much more beyond that little window of time (I don't foresee myself playing DDLC!+ anytime soon) but it was solid, if unspectacular in retrospect, made a little better by being in the moment when it was relevant, and that's perfectly fine. You kinda had to be there.
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Jackrb 2023-03-06T21:56:40Z
2023-03-06T21:56:40Z
3.0
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I hate post-modernism.
1. this game is so excited to subvert your expectations that it can't even wait for you to start the game before making it obvious you are indeed not playing a regular visual novel
2. relying so heavily on free advertising from content creators was a successful way to make your game as popular as it can be but how do you then expect this game to work at all everyone who says they fell for this is playing dumb
3. ok so its satirising dating sim visual novel anime type games ig probably supposed to be a dig at how those games capitalise off of lonely men and porn addiction but howw does it actually do that it feels like the only thing indicating that is the fact that it uses that kind of game as a front , what is the point if not that is there even meant to be one besides haa gotcha you thought it was a dating sim now ur shitting brix
4. congrats dan salvato in what seems to be an attempt to satirise how media preys on desparate men you created probably one of the most intensely creepy examples of this kind of audience i have ever seen
the "self-hating mentally ill" character and the "cutesy innocent child" character were very clearly still meant to be appealing no attempts were made to subvert those expectations besides using heavy topics to accentuate and emphasise those dangerous and unhealthy character traits

the only thing i can genuinely give this game any merit for is that some of the horror elements of the game are v effective and having to manipulate the game files to make the game progress is a genuinely rlly cool feature. its just a shame all the clear potential in the more technical aspects of the game all add up to an overly indulgent display of perversion and yet another example of vapid aimlessly self aware post-modernism
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Catalog

HeyJulien Doki Doki Literature Club Plus! 2024-05-30T14:09:48Z
Windows
2024-05-30T14:09:48Z
In collection Want to buy Used to own  
PizzapastaButcooler Doki Doki Literature Club! 2024-05-30T13:55:58Z
2024-05-30T13:55:58Z
3.5
In collection Want to buy Used to own  
Shivam Doki Doki Literature Club! 2024-05-30T11:37:41Z
2024-05-30T11:37:41Z
4.5
In collection Want to buy Used to own  
Ausie Doki Doki Literature Club! 2024-05-30T03:43:26Z
2024-05-30T03:43:26Z
In collection Want to buy Used to own  
Xbox
Azekahh Doki Doki Literature Club! 2024-05-29T21:23:25Z
Windows / Mac
2024-05-29T21:23:25Z
2.0
In collection Want to buy Used to own  
cannedhamsters Doki Doki Literature Club! 2024-05-29T17:24:41Z
Windows / Mac
2024-05-29T17:24:41Z
3.0
In collection Want to buy Used to own  
snazysnail Doki Doki Literature Club! 2024-05-29T15:55:32Z
Windows / Mac
2024-05-29T15:55:32Z
In collection Want to buy Used to own  
oneRadicalMeme Doki Doki Literature Club! 2024-05-29T04:13:43Z
2024-05-29T04:13:43Z
3.0
1
In collection Want to buy Used to own  
BurgurBurgur Doki Doki Literature Club Plus! 2024-05-28T04:17:36Z
Windows
2024-05-28T04:17:36Z
In collection Want to buy Used to own  
Want to Play
slobrew Doki Doki Literature Club! 2024-05-27T23:23:25Z
2024-05-27T23:23:25Z
3.0
In collection Want to buy Used to own  
leonidastrashspartan Doki Doki Literature Club! 2024-05-27T13:41:50Z
2024-05-27T13:41:50Z
In collection Want to buy Used to own  
rosyul Doki Doki Literature Club! 2024-05-27T13:13:02Z
Windows / Linux/Unix / Mac
2024-05-27T13:13:02Z
In collection Want to buy Used to own  
Player modes
Single-player
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  • BoreCanal 2024-03-26 15:56:41.302609+00
    He filtered the whole site...
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  • jakothy 2024-03-29 03:49:42.779281+00
    put that girl natsuki in a twee pop band this instant
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    • gr3ycloak 2024-05-03 20:02:19.169933+00
      CORRECT
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  • sheriffofballesville 2024-04-21 04:28:47.081688+00
    this is actually the least scariest visual novel game because every other visual novel has no sense of self-awareness at all so all the cringe shit you see in every other visual novel is actually genuine
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  • Einfinet 2024-04-27 22:32:12.323984+00
    “you are the perfect combination of human and cuteness” made me unironically smile even if the context was offputting

    I feel like this game ended up being way longer than I expected? Like I’m still sitting through this (hopefully) near-final conversation and am wondering when it’s gonna end lol.

    Pretty solid experiment, kept me intrigued, but it lost stream pretty quick. Also could have been creepier, but I’ll think about it for awhile so that’s an achievement
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  • Einfinet 2024-04-27 22:40:25.152826+00
    just realized I was having difficulties with this because I’m on PlayStation
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