I must have gotten insanely lucky because I got Fume on my first try and I was running a relatively weak dex/int build. Alonne on the other hand was a nightmare, took me well over ten attempts
learning how to beat him with a weak character is one of the most satisfying dark souls boss experiences for sure. weirdly enough, his second buffed phase is less difficult than the first when you know how to beat him, and vice versa when you do not
imo this has the worst level design of the 3 DLCs. I feel like the only reason it’s the highest rated is cause Fume Knight and Sir Alonne actually provide a serviceable challenge.
Wonky hitboxes is a standard for DS2. An issue I have with Sir Alonne is the jarring transition from ugly-ass, copypaste corridors to his well-polished and distinctly architecturally different arena. But again, cohesion isn't a strong-suit of DS2 either.
masterpiece of a dlc. i still have to play ivory king but i would be surprised if it even came close to this. 2 best bosses in the game so far, with some of the most gorgeous scenery ever
I liked the level design and atmosphere a lot here, but the gimmick of having to run past enemies to destroy some of the statues before you had a real chance vs nearby enemies was annoying, and the small room with 3/4 soldiers, several explosive barrels guys and one big hitter (the first time you meet him I think) is probably the single worst room in the entire game. The bosses were all super fun though, although contrary to popular opinion I found the Blue Smelter to be the most challenging (the hardest boss in the game for me tbh). Fume (both phases) and Alonne you can both beat by just jumping left+back all the time, only attacking when they do their thrust moves.
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