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Chaos on Deponia

Developer / Publisher: Daedalic Entertainment
06 November 2012
Chaos on Deponia - cover art
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3.32 / 5.0
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74 Ratings / 2 Reviews
#2,072 All-time
#86 for 2012
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Title
Deponia's residents salvage scrap which the rich city of Elysium dumps from above. You play as Rufus, a resident in Deponia who dreams to live in Elysium to live a better life. In the first game, he manages to board an airship, where he unfortunately knocks a woman called Goal off the airship and down into Deponia. It was love at first sight for Rufus, and he then wants to travel with Goal to Elysium.

Rufus learns that a military group from Elysium known as the Organon plan to destroy Deponia. He wants to save Deponia and make his way to Elysium. Due to Rufus' usual calamity behaviour, Goal’s mind has been split into three personalities, and so for a large part of the game, he needs to persuade all three personalities to see the Doc. Only then can he carry out the rest of his plans.

I find Rufus to be a really unlikeable lead character. Most lead characters in adventure games are witty and sarcastic. This guy is mainly just dumb and struggles to come up with sarcasm; and then that is supposed to be funny. The comedy mainly falls flat since it is very one-note. The majority of characters are very negative towards Rufus and much of the dialogue is just drilling home that Rufus has low IQ and is very clumsy.

The game is a point-and-click adventure, so it's the usual gameplay of talking to people, finding items, and using items to progress through the game. Usually, point-and-click adventure puzzles are comprised of logical solutions with the occasional far-fetched one thrown in. There's a lot of stupidity here, but there were plenty I could solve given what you are told. There were some where the game didn't seem to drop enough hints, so like the first game; I often reached for a walk-through. Even though Rufus makes notes so you know what your objective is, it is hard to connect the dots.

Occasionally there are mini-games to complete. After a few failed attempts, you get the option to skip it completely. I often used this feature because the games were poorly explained and/or tedious.

There were a few parts where you have to repeat a sequence if you get it wrong. One example is where you have to learn a chat-up line, but after the long-drawn out sequence, as the guy is about to say the line, a gondolier appears and sings over the top. So you change the song, and watch the sequence again. You may get the song wrong so have to do it a few more times. Then you realise you have to fiddle with the pipes so have to watch it again. Then you may not have the correct pipe sequence so have to watch it again. Then when you finally have it all lined up, you have to watch it again, but for some reason, and extended version of the song. It didn't even make sense and was insanely tedious.


I wasn't a fan of the first game, and I did think I wouldn't play other games in the series. However, I got the Complete Collection for free and had the urge to play a point-and-click adventure. This is probably slightly better than the first, but it still isn't that good.
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CaptainClam 2019-08-18T11:44:37Z
2019-08-18T11:44:37Z
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Title
Deponia ended right when things were getting good, and so that’s where Chaos on Deponia begins.

Even though the game features new characters, locations, and many improvements over the original, there are some nagging issues that keep Chaos on Deponia from being what the previous entry hinted the series could become.

Chaos on Deponia starts with a repeat of the first game’s tutorial. Deponia’s anti-hero, Rufus, immediately complains and points this out, making me feel that Rufus and I are on the same page. It’s a nice beginning but what follows is even better.

The true opening of CoD (the non-shooting-dudes CoD) is one of the most knee-slappingly funny and creative intros I’ve seen in an adventure game. It brilliantly plays upon the tropes of the genre and established fiction of Deponia. Rufus is brought into the home of an elderly couple, who bicker and talk about Rufus’ as the player kills their pet, breaks their plumbing, and burns their house down. If only all of CoD’s puzzles were so humorous and self-contained.

I would actively steer clear of giving spoilers, but CoD would have to have some significant plot reveals and progression first. For a sequel to a game that ended on a cliffhanger, CoD’s plot goes absolutely nowhere. Correction: It goes backward. The plot of CoD mirrors that of the debut: Rufus has once again damaged Goal’s memory implants and must traverse a large city hub to solve puzzles and piece her back together. There is a twist, however. Goal has been split into three personalities: spunky, lady, and child. All of the puzzles in the city progress Rufus in convincing each side of Goal to merge together again. It’s a good concept but I often grew tired of navigating the same dialogue options with all three versions of Goal.

If the opening city hub of Deponia made you fall to your knees, you’re going to faint when you enter CoD’s main city that is double, if not triple, in size. CoD is not for the novice adventurer, since there are always so many locations, people, and items to factor into a puzzle. This is not the game’s problem. Its problem is that it frequently does a poor job in directing the player and subtly dropping hints. Perhaps something is lost in translation from the game’s original German, but I often felt lost and frustrated. Grim Fandango has a similar structure but I always thought it was my fault upon discovering a solution. I either wasn’t paying attention or listening to dialogue close enough. This is rarely the case in CoD and considering the game’s large world, that’s unfortunate.

The structure of CoD can be frustrating, but the puzzles themselves are often fun and just challenging enough. As with other Daedalic Entertainment titles, you can always skip a puzzle. But why would you want to skip battling as a platypus? Not all of the game’s puzzles and minigames are great, but they are interesting and nicely tie into the story. You’ll occasionally come across one that will drive you nuts. I feel almost obligated to give the solution to what is one of the most obtuse puzzle solutions ever put in a game. It gives Psycho Mantis a run for his money, that’s for sure. I’ll just say this: Don’t count out the options screen in your puzzle-solving. I nearly went nuts, so you don’t have to.

Where CoD fails as a sequel, it succeeds with flying colors as a stand-alone, comedic adventure. Curb your expectations and you’ll discover a great cast of characters that are much better written and voiced than anything else Daedalic has put out. From Rufus’ hard-to-please father to the deluded renegade leader, CoD strives on the strengths of its outlandish characters and gorgeous world. As unlikely as it sounds, CoD manages to look even better than the first title. Secret of Monkey Island-style close-up dialogue scenes add some much needed variety and personality to presentation, and the large city hub is fantastic, full of color and detail. The backdrops still lack animation, though.

The early press build I played features some typos and glitches but nothing game-breaking. As disappointed as I am that CoD isn’t more progressive in its design or storytelling, it managed to win me over with its characters, dialog, and slapstick comedy. There are few revelations and twists in CoD, to the extent that I’d recommended it to those that haven’t played the first. Although I loved the comedy and characters of this entry, I miss the scale and sense of adventure that the original game contained.

In contrast to the first game, Chaos on Deponia leaves me a little less excited for the next entry, but it also leaves me a little more satisfied with the adventure I just had. If you are up for a serious challenge and some hearty laughs, you won’t be disappointed.
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Catalog

jesseleefoster Chaos on Deponia 2024-04-07T22:04:33Z
2024-04-07T22:04:33Z
In collection Want to buy Used to own  
Alex22jp Chaos on Deponia 2024-03-15T17:18:52Z
2024-03-15T17:18:52Z
3.0
In collection Want to buy Used to own  
DJSuleiman Chaos on Deponia 2024-02-19T02:09:03Z
Xbox One
2024-02-19T02:09:03Z
In collection Want to buy Used to own  
QuodDixi3161 Chaos on Deponia 2024-01-31T03:17:47Z
2024-01-31T03:17:47Z
In collection Want to buy Used to own  
jiux Chaos on Deponia 2024-01-25T14:26:09Z
2024-01-25T14:26:09Z
1
In collection Want to buy Used to own  
flores_del_mal Chaos on Deponia 2024-01-19T06:28:23Z
2024-01-19T06:28:23Z
In collection Want to buy Used to own  
macius Chaos on Deponia 2024-01-13T19:24:03Z
Windows / Mac / Linux/Unix
2024-01-13T19:24:03Z
3.0
In collection Want to buy Used to own  
mickilennial Chaos on Deponia 2024-01-03T13:50:04Z
Windows / Mac / Linux/Unix
2024-01-03T13:50:04Z
In collection Want to buy Used to own  
steinsohn Chaos on Deponia 2023-12-09T21:05:45Z
2023-12-09T21:05:45Z
4.0
1
In collection Want to buy Used to own  
lemtummy Chaos on Deponia 2023-12-09T19:46:52Z
Windows / Mac / Linux/Unix
2023-12-09T19:46:52Z
In collection Want to buy Used to own  
dillemmas Chaos on Deponia 2023-12-09T04:36:28Z
2023-12-09T04:36:28Z
4.0
In collection Want to buy Used to own  
Artemys Chaos on Deponia 2023-11-28T13:12:25Z
Windows / Mac / Linux/Unix
2023-11-28T13:12:25Z
4.5
In collection Want to buy Used to own  
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  • charredwind 2023-09-07 23:00:04.785377+00
    still has some irritatingly difficult sections like the first game and some cryptic solutions. best with a guide on hand. story is good and character interactions made me laugh out loud a few times.
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