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Banjo-Tooie

Developers: Rare4J Studios Publisher: Microsoft Game Studios
29 April 2009
Banjo-Tooie - cover art
Glitchwave rating
3.85 / 5.0
0.5
5.0
 
 
17 Ratings /
#555 All-time
#25 for 2000
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Releases 4
2000 Rare Nintendo  
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XNA 0 45496 87072 0 NUS-NB7E-USA
2009 Rare 4J  
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At its best, Banjo-Tooie is a far better game than Banjo-Kazooie, with only Click Clock Wood eclipsing the best moments of Tooie. At its worst, Banjo-Tooie is just awful.

The main new mechanic of the game is splitting up Banjo and Kazooie. I thought this was dumb as shit to start, because the two could barely do anything apart. Once I got all the moves, however, I started to appreciate the new puzzles.
Without Banjo, Kazooie is much lighter and can move faster and fly further. Without Kazooie, Banjo can use his backpack to carry things, hide in, and more.
The problem is that Banjo has to be told by Jamjars that he can put things in his backpack. It's annoying that you have a puzzle where you need the taxi pack in the third level, but you arbitrarily can't get that ability until the fifth, for example. The original Banjo-Kazooie did a much better job with this, giving you all but one ability as soon as you needed it.

One of my favourite puzzles in the game is also plagued by this. In Witchyworld, you can get burgers and fries from concession stands, but you can't take them out of the park. There are cavemen in Terrydactyl Land who are starving, and the only food in the game is in Witchyworld. There is, however, one secret path out of Witchyworld, which leads straight to Terrydactyl Land. Unfortunately, you need the claw clamber boots, which you need to wait to get, since they're in Grunty Industries. It's annoying and arbitrary. (you can actually skip this by entering from the Terrydactyl Land side and then dying, which will warp you right to the entrance, but that's not intended)

Grunty Industries is one of the best levels in this game, but I absolutely hated it the first time I got there. It's a confusing labyrinth that you need to learn front-to-back. There are two systems in place to help you move quickly between the floors of the factory, but only one can be used at a time. Normally, you use the warp pads to go to each floor. When Humba Wumba turns Banjo into a washing machine, however, he can no longer use the warp pads, and must use the elevator. You've really got to learn the factory's layout in order to succeed here.

The worst level in the game, by far, is Jolly Roger Lagoon. I thought I was going to love this level the first time I got there. The pirate town aesthetic was top-notch, and the idea of collecting doubloons to trade for goods and services was something I really wanted to do. Unfortunately, the pirate town is just a small part of the level, and the meat of the level is godawful.
The two N64 Banjo games have awful swimming controls. Kazooie softened this by making there be no enemies underwater. Tooie decides that Kazooie was far too reasonable, and adds underwater combat to the barely-improved swimming. Jolly Roger Lagoon is mostly a water level, and features the new horrible underwater combat heavily. I was absolutely pissed.

Another thing I hated in this game was the new minjo enemies. In both Kazooie and Tooie, a game-spanning objective was to rescue the jinjoes. They'll yell and whistle for your help, and then you pick them up and it's all good. Minjoes yell and whistle for your help, then they'll attack you. If you kill them, they respawn, and continue to annoyingly yell and whistle at you.

In Kazooie, the main antagonist, Grunty, would always talk to you in rhyme. It was her most memorable and defining trait, hearing her constant rhyming taunting in the overworld. Tooie introduces Grunty's sisters, who force her to stop rhyming. The writers completely removed the most memorable trait of their villain, and it seems incredibly lazy, regardless of their intention. Imagine if a Paper Mario [ペーパーマリオ] game made Bowser mute. People would be up in arms. oh wait
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Rakitox 2019-05-07T04:32:49Z
2019-05-07T04:32:49Z
3.0
In collection Want to buy Used to own  
Level rankings:
great levels:
1. Witchyworld
2. Grunty Industries

good levels:
3. Glitter Gulch Mine
4. Terrydactyl Land

okay level:
5. Mayahem Temple

bad level:
6. Hailfire Peaks

godawful levels:
7. Cloud Cuckooland
8. Jolly Roger Lagoon
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When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
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Catalog

Scumfrost Banjo-Tooie 2024-05-02T03:34:06Z
Xbox 360
2024-05-02T03:34:06Z
In collection Want to buy Used to own  
Regal_Throes Banjo-Tooie 2024-04-23T18:43:52Z
Xbox 360
2024-04-23T18:43:52Z
8.5
1
In collection Want to buy Used to own  
mrmoptop2 Banjo-Tooie 2024-04-21T17:40:04Z
Xbox 360
2024-04-21T17:40:04Z
In collection Want to buy Used to own  
DJSuleiman Banjo-Tooie 2023-10-30T16:58:12Z
Xbox 360
2023-10-30T16:58:12Z
In collection Want to buy Used to own  
CaptainPlasma Banjo-Tooie 2023-09-01T15:11:50Z
Xbox 360
2023-09-01T15:11:50Z
In collection Want to buy Used to own  
Winter_Wizard Banjo-Tooie 2023-08-12T17:27:18Z
Xbox 360
2023-08-12T17:27:18Z
1
In collection Want to buy Used to own  
Brabados Banjo-Tooie 2023-05-18T11:12:21Z
Xbox 360
2023-05-18T11:12:21Z
5.0
In collection Want to buy Used to own  
listlorn Banjo-Tooie 2023-05-02T20:34:12Z
Xbox 360
2023-05-02T20:34:12Z
In collection Want to buy Used to own  
Digital
Oddball464 Banjo-Tooie 2022-12-26T03:05:51Z
Xbox 360
2022-12-26T03:05:51Z
In collection Want to buy Used to own  
Sgt_Garlic Banjo-Tooie 2022-11-27T11:43:58Z
Xbox 360
2022-11-27T11:43:58Z
8.0
In collection Want to buy Used to own  
xNobility Banjo-Tooie 2022-10-31T23:37:23Z
Xbox 360
2022-10-31T23:37:23Z
3.5
In collection Want to buy Used to own  
congregant Banjo-Tooie 2022-06-16T01:19:29Z
Xbox 360
2022-06-16T01:19:29Z
In collection Want to buy Used to own  
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  • Previous comments (18) Loading...
  • deadass 2023-09-22 21:13:18.265666+00
    if I like this a lot (but didn’t love B&K) will i like DK64? I can tolerate most of the tedium here through the help of fast-forward and occasional savestates but I know DK64 is on another level with the tedium
    reply
    • Bitofu 2023-10-03 04:02:30.043964+00
      I'm playing through it right now and IMO it's not as good as the Banjo games, but I think it's worth trying out. If you end up playing it, definitely use this hack so you can swap the Kongs anywhere: https://github.com/Isotarge/dk64-tag-anywhere
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  • DomMazzetti 2023-11-29 07:13:31.326622+00
    The title is a pun if you really think about it.
    reply
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  • Prio 2024-01-14 21:24:37.786791+00
    I find this game so much more memorable than the first game but I don't like it nearly as much
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  • LuraEternal 2024-02-09 02:07:04.101344+00
    Really overly ambitious
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  • Gavel 2024-02-26 03:04:01.69562+00
    Overly ambitious in a way I wish more games would be, then and now. It set my standards really high as a small child.

    Obviously it has it's flaws, but isn't it kind of hilarious that such a sarcastic and goofy game might genuinely have the most detailed and immersive atmosphere of any game on the 64? It seriously rivals the two 64 Zeldas on this front.
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  • Gavel 2024-02-26 03:05:56.225865+00
    One of my hottest gaming takes is that the B&K series actually got progressively better up to Nuts & Bolts, an opus of the 360
    reply
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