Ys I bump system gave a unique, seamless flow to combat that distanced itself from its turn-based peers. Despite its short length, it manages to pack fairly memorable characters within a well-paced story, an outlier in a JRPG generation full of bland clones.
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This is an action RPG so generic and straightforward that you don't even have to hit buttons to attack your enemies! I made it to near the end of this game, but ran in to a boss that requires pixel-perfect precision to defeat. I got bored trying to win the coin flip and moved on. Ys is an enjoyable game most of the way, but only really in a passive sense. There's no content you won't be expecting or anything like that, and it didn't give me the slightest motivation to play the other games in the series.
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