It feels like Midnight Wanderers was specifically crafted for me to fall in love with it. For the rest of my life I'm going to be weeping that it never got a real sequel. Chariot is great too, though it doesn't have quite as much variety and at some later points it gets just a hair too close to bullet hell territory for a game with such simple shmup mechanics. The tail system is awesome though. Don't Pull is kinda cute in concept, and surprisingly intense, but like Chariot goes harder on the difficulty than is justified when the player has so few possible actions. Honestly they should have styled Don't Pull like the other two games and made it a self-contained trilogy about Lou and Siva; the fact that there's an odd game out here is really strange.
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