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Timespinner

Publisher: Chucklefish Games
25 September 2018
Timespinner - cover art
Glitchwave rating
3.22 / 5.0
0.5
5.0
 
 
62 Ratings / 1 Reviews
#3,041 All-time
#114 for 2018
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Title
Not worth your time
Timespinner is an indie Metroidvania released by Chucklefish Games. That’s about 80% of what you need to know.

The main hook is your ability to temporarily freeze time. Its primary function is using frozen enemies (or projectiles) as platforms to reach otherwise inaccessible areas. Beyond that there isn’t much to do. Stopping time can come in handy to dodge boss attacks, but it still isn’t an essential tactic. This becomes Timespinner’s main problem – it has very little to distinguish itself from the glut of ‘Vania games already out there, and succumbs to many pitfalls of the subgenre. The RPG elements feel insubstantial, non-boss encounters are trivial at best, and the idea of level design is pretty much nonexistent.

You attack using orbs, which function as different kinds of weapons. The beginning set is a straightforward melee attack but you end up unlocking more options. Your equipment slots allow for some customization options but none of it feels significant. There was one point earlier on in the game where I switched from the sword orb to the fire orb because the boss had resistance to slash attacks, but that’s the only time I really had to change the way I played. Even then it’s really hard to call it a change because it was essentially the same type of attack, just reskinned and stronger. You get a variety of orbs to attack with (some others include wind, leech life, and gun) but for 90% of the game I stuck with the “iron” orb, which just summoned a large hammer. I switched weapons mostly out of curiosity but I never felt compelled to stray far from my trusty hammer. You also have the option of choosing a magic attack, but I only ever used the one that fills up half the screen with a huge fucking sword. Maybe that’s on me for not being creative enough, but any attempt at customization felt moot since most combat involved hacking through rooms full of mindless experience fodder. On the other hand, the boss fights were pretty neat. They weren’t very innovative compared to what you would normally find in these types of games, but dodging attacks by freezing time felt fun to perform.

As I mentioned before, there wasn’t much thought put into level design. Some areas were corridors, some areas were more vertical-based, and some were a mixture of both. That’s really all I can say. There are staples of the ‘Vania subgenre like getting a double jump ability halfway to access new areas and the like, but it all feels pretty trivial. The ability to jump on top of enemies when you freeze time could lead to some potentially fun platforming challenges, but they’re nowhere to be found. In fact, most times I used enemies as platforms it was just giving access to a “secret” area with an HP/MP upgrade. There were maybe three areas in the entire 6 hours of gameplay that required you to use the time stop ability to actually progress through the game. It’s a shame too, because there’s a lot of potential with such a mechanic. It feels as if the developers added in time freezing and thought that alone was enough to make the game interesting. It’s not.

So yeah, Timespinner kind of sucks. To its credit, it’s a competently made game. The sprites look good and animate fluidly, there’s a pretty nice atmosphere, and the soundtrack is one of the highlights (even if it echos Michiru Yamane’s work a bit too closely at times.) I would only recommend it if you’re really itching for a Metroidvania and you’ve exhausted most of your options, but there are so many games in the subgenre I don’t think that’s very likely.

Also, allow me to use this opportunity to plug the excellent Pharaoh Rebirth+ if you’re looking for a better game.
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twogunmoomin 2019-03-02T05:28:35Z
2019-03-02T05:28:35Z
2.0
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games beat 2019
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Title
A short time traveller story
Timespinner is a decent metroidvania. It offers a solid batch of just about everything, an involving story and setting, great pixel art, solid combat, and its interesting to explore to look for secrets. There isnt a lot it does to improve the metroidvania formula, it sticks pretty closely to what Symphony of the Night does, except its more restrictive in its level design and content.

I feel like the time travelling mechanic is hugely under utilized, it essencially swaps between two maps, with very little when it comes to consequence between the two.

Overal its an enjoyable title for those hungry for a metroidvania, but there are much better games in this genre out there.
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Threntall 2018-12-30T11:40:24Z
2018-12-30T11:40:24Z
3.5
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Catalog

Walecro Timespinner 2024-04-08T15:03:38Z
2024-04-08T15:03:38Z
3.0
1
In collection Want to buy Used to own  
eliottstaten Timespinner 2024-03-15T04:43:21Z
2024-03-15T04:43:21Z
In collection Want to buy Used to own  
Tumpp1zon3 Timespinner 2024-03-06T10:28:38Z
Windows / Mac / Linux/Unix
2024-03-06T10:28:38Z
In collection Want to buy Used to own  
DJVCardMaster Timespinner 2024-02-05T05:22:36Z
2024-02-05T05:22:36Z
3.5
In collection Want to buy Used to own  
Manygodsnomasters Timespinner 2024-02-05T04:16:11Z
2024-02-05T04:16:11Z
3.5
In collection Want to buy Used to own  
rainstorm Timespinner 2024-02-01T00:31:28Z
2024-02-01T00:31:28Z
2.5
In collection Want to buy Used to own  
MrEdwin Timespinner 2024-01-20T07:23:49Z
2024-01-20T07:23:49Z
3.0
1
In collection Want to buy Used to own  
frank79a Timespinner 2024-01-07T16:29:44Z
2024-01-07T16:29:44Z
3.5
In collection Want to buy Used to own  
theintangiblefatman Timespinner 2023-12-31T22:26:26Z
2023-12-31T22:26:26Z
3.5
1
In collection Want to buy Used to own  
ReFleSSo Timespinner 2023-12-31T08:06:59Z
2023-12-31T08:06:59Z
2.5
In collection Want to buy Used to own  
DJSuleiman Timespinner 2023-12-31T03:40:09Z
Xbox One / Windows
2023-12-31T03:40:09Z
In collection Want to buy Used to own  
jomey Timespinner 2023-12-30T19:46:28Z
2023-12-30T19:46:28Z
4.0
1
In collection Want to buy Used to own  
pc digital
Player modes
1-2 players
Media
Download
Multiplayer modes
Cooperative
Multiplayer options
Local

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  • hazardintherain 2019-01-05 21:29:01.46183+00
    I was over-leveled most of the game, so it was just too easy (on normal mode, anyway). But I liked the style and music, and appreciated being able to place markers on the map. Combat seemed a bit shallow, not very interesting. Still worth playing.
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  • Jaxijin 2021-12-24 03:56:38.916176+00
    Definitely a 6.5 or 7/10 metroidvania. I found this extremely generic in its first 30-60 minutes, but gradually got pulled in by the excellent music and interesting story/atmosphere. It only took me about 7 hours to finish 100%, but I still enjoyed it overall. My main gripe was just how wildly underused the time freeze mechanic is. By halfway through, I realized its sole mandatory purpose is to freeze enemies and leap to inaccessible places and I got a bit let down.

    The dev has confirmed they're working on a sequel, so I'm interested to see how they'll improve. This year's Axiom Verge 2 does a similar mirroring map thing and was much more engaging than this, so hoping the time mechanic is actually better integrated throughout in the next game.
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