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System Shock

Developer: Nightdive Studios Publisher: Prime Matter
30 May 2023
System Shock - cover art
Glitchwave rating
3.94 / 5.0
0.5
5.0
 
 
8 Ratings /
#414 All-time
#14 for 2023
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mrmoptop2 System Shock 2024-04-24T02:01:01Z
Windows
2024-04-24T02:01:01Z
In collection Want to buy Used to own  
NekoTempo System Shock 2024-04-16T20:26:36Z
Windows
2024-04-16T20:26:36Z
In collection Want to buy Used to own  
worstcaseontario System Shock 2024-03-13T11:35:07Z
Windows
2024-03-13T11:35:07Z
8.0 /10
In collection Want to buy Used to own  
CaptainPlasma System Shock 2024-02-24T19:27:44Z
Windows
2024-02-24T19:27:44Z
4.5
In collection Want to buy Used to own  
burny System Shock 2024-02-13T17:54:23Z
Windows
2024-02-13T17:54:23Z
In collection Want to buy Used to own  
tonitaste System Shock 2024-02-09T09:15:50Z
Windows
2024-02-09T09:15:50Z
1
In collection Want to buy Used to own  
steam
emceekain System Shock 2023-12-21T18:30:18Z
Windows
2023-12-21T18:30:18Z
In collection Want to buy Used to own  
5thDayAfterDeath System Shock 2023-07-14T15:39:46Z
Windows
2023-07-14T15:39:46Z
2.5
In collection Want to buy Used to own  
guillaume391 System Shock 2023-06-18T02:29:13Z
Windows
2023-06-18T02:29:13Z
4.5
In collection Want to buy Used to own  
Illogic93 System Shock 2023-06-11T00:27:36Z
Windows
2023-06-11T00:27:36Z
4.0
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da__sein System Shock 2023-06-09T20:23:26Z
Windows
2023-06-09T20:23:26Z
3.5
1
In collection Want to buy Used to own  
amberly System Shock 2023-06-07T17:38:10Z
Windows
2023-06-07T17:38:10Z
In collection Want to buy Used to own  
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Single-player
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  • Previous comments (45) Loading...
  • skramzboi 2023-09-02 08:45:03.023288+00
    hide Flagged by users
    They should've update the game core mechanics. And overall design. It feels too outdated and breaks the immersion
    This post was flagged by users for potentially violating community rules. It will be reviewed by a community moderator soon.
    • Illogic93 2023-10-21 21:04:58.309552+00
      No
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  • Shepard 2024-01-19 16:26:31.074691+00
    Can't wait for the Xbox one port
    reply
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  • otonhm 2024-01-23 20:36:44.650969+00
    Also anxiously waiting for it to come to ps4
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  • flowergirlcore 2024-02-04 21:57:00.113219+00
    This game genuinely just gets worse and worse as it goes on. Tedious as hell and doesn't feel rewarding with one of the worst back ends I've played through. It started off extremely strong though which means I still think it's decent, just wish it didn't drop off so hard.
    reply
    • ac_church 2024-02-08 11:35:05.789079+00
      this was my experience as well. first 4 hours or so could easily be one of my favorite games of 2023, but every way in which it ramps up difficulty is extremely tedious and detracts from all the positives of the game.
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  • ac_church 2024-02-05 08:20:20.200737+00
    loved the exploration and the story, absolutely despised everything combat-related. the go-to "encounter" seems to be the one where you open a random door or get off a stair/elevator and immediately get blasted to hell by 5 robots without any means of defense other than loading a quick save and redoing it.
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  • RoeBingle 2024-04-24 08:23:44.844722+00
    All the audio logs are so hilariously cliche that it's honestly endearing
    reply
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  • Dumbfish97 2024-04-24 15:35:37.961578+00
    Been playing this on 2-2-2, don't really see any significant difficulty in anything are people just this used to hand-holding and enemies that won't kill you if you stand still in range for like 5 seconds?

    Its hard for sure but it massively rewards looking for and using proper weapons and upgrades like the shield. It can be a bit of a pain getting jumped by a SHODAN squad when not expecting it but just like any old school game, just get used to quick saving. Even without quicksaves, progress is saved for most combat and exploration on death so it doesn't matter too much. Generally, I haven't hit a wall, ran out of resources (too many if anything) or felt unfairly shafted playing this.

    Soundtrack is different but works well enough in context, wish they pushed it to be a bit more industrial sounding like the OGs influences. Aesthetics are TOP NOTCH, imo this does feel just how I imagined 1 would look in a modern engine. The clutter imo, while at first a bit confusing became easy to differentiate from buttons and interactables within the first few hours (plus fuck it its an old game why wouldn't you be clicking on anything in case of secrets?)

    To me this is fatastic, no thrills, classic video game fun and I'm glad the imsim is rising to semi-popularity again because I'm so tired of "wide as an ocean, deep as a puddle" game design.
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