It's a good sokuban game, with at least 1 "great" idea in it, but it seems a little overrated to me. I'm fully on the "abstract philosophical puzzle game" train, but I just don't see what's so great about this one. Still good though. I beat 95% of it, and eventually watched some youtube video of the last few puzzles, so I do feel like I have a good conception of the whole thing.
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only just finished the first world/island and wow i'm so intrigued by this game. saying bye to another 40+ hours of my life to really good puzzle games (the witness)
almost a year later and I have yet to conquer the second island. the great tower makes me wanna die. been so close so many times but I still struggle so hard.
this game is clearly really intelligently designed and the puzzles are really neat and good but it might just be too much for me.
i hear you, i never finished the game but it's one i really believe i will keep returning to over the years (just worried about rebuilding that sense of how things work)
even the experience of not finishing it is remarkable but i'd love to finish it, esp the 2nd island
It was pretty fun for what I played a month or two ago. I think I got halfway and just forgot about it after a week though. It felt too long for what it was - it just turned into a bunch of puzzles where each one has a new quirky gimmick - which is nice and all, but it got tiring.
this game is clearly really intelligently designed and the puzzles are really neat and good but it might just be too much for me.
even the experience of not finishing it is remarkable but i'd love to finish it, esp the 2nd island
i don't know how this game is real