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Rayman 3: Hoodlum Havoc

24 March 2003
Glitchwave rating
3.52 / 5.0
0.5
5.0
 
 
10 Ratings / 1 Reviews
#956 All-time
#37 for 2003
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Disc
GB NL 3 307210 122735 DL-DOL-GRHP-EUR
Disc
XNA 0 08888 15021 3 DL-DOL-GRHE-USA
2003 Ubi Pictures Ubisoft  
DVD
GB NL 3 307210 122865 SLES-51222
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Title
Through a series of events, Globox ends up swallowing the Dark Lum leader André. Rayman must guide Globox to see the doctor and defeat the evil Hoodlums on the way. Platforming games don't really need a story, so the task of finding three doctors is just an excuse for Rayman to go on a journey.

You'll be doing the standard 3D platforming tasks like jumping across platforms, climbing walls, collecting items and the occasional combat. Rayman has his usual gliding and combat abilities. Rayman throws his fist to attack enemies and this can be charged for a more powerful attack. When he is close to enemies or objects which he can interact with, he auto-targets them. In combat, you can strafe around enemies and doing so allows you to throw a curved punch. These curved punches are vital in defeating certain enemies and are used in a handful of puzzles/interactions in order to progress.

The small, magical race called Teensies still play the part of the hostages and give Rayman power-ups or gems, although since the power-ups are vital for progression, not many of the Teensies are hidden which removes a huge aspect of previous games in the series.

Rayman can pick up power-ups which grant him special skills for a short period of time, though the amount of time differs per ability. The Red cans (Heavy Metal Fist) grant Rayman metal fists that are capable of breaking down doors and providing extra attacking power. Green cans (The Vortex) grant the ability to perform a whirlwind punch which lowers certain platforms. The Blue (The Lockjaw) can provides a hook-shot which is used for grappling and swinging across flying Lums. Yellow (Throttle Copter) cans give Rayman a helicopter hat which allows him to fly vertically. Orange (Shock Rocket) cans provide a short-range guided missile for hitting switches located in tunnels.

These ideas imply there may be clever puzzles that make you think. However, the way the obstacles and power-ups are given to you mean that the game is played in a linear fashion, and not much thought is required at all. It's just a case of reaching a dead end, defeating the enemies/freeing the Teensie, grabbing the power-up and using this to progress.

Defeating enemies, collecting gems, and freeing Teensies will award you with points and you can gain combo multipliers. Accruing enough points will unlock bonus mini-games and videos. The videos are supposed to be humorous training videos for the Hoodlums, although the videos are very similar to each other and contain recycled scenes, so even those are tedious to watch.

One big annoyance of the game is the camera. It's supposed to be automatic, but quite often you find yourself running towards the screen. You can manually intervene but often find yourself fighting against it, leading to some frustrating moments.

There's a few distractions thrown in to keep the game-play varied but none of which really add much to the game due to the simplicity and brevity of these sections. There's some stages where Rayman will ride beams of light and you jump from platform to platform, collecting as many gems you can. Some sections of levels shrink Rayman and he rides his shoe in a bumper-car style game against his other shoe. There's a level where you run between cannons on a ship, firing them at monsters.

There's plenty of stronger enemies/boss fights too, although each of them seem to last longer than they should and become rather tedious to take down.

Rayman 3 features voice actors performing in English rather than the usual Rayman language from the previous games. Rayman sounds dorky and Globox sounds annoying but I guess it suits the characters. The dialog is often silly and self-aware. “You were a lot nicer in Rayman 2” says Globox if you punch him.

The graphics still hold up well today, given that it was originally released in 2003. The controls can feel awkward at first, but once you get used to them it's just getting used to battling with the camera. Xbox 360 controllers are recognised without configuration.

In Rayman 2, the game had enough challenge and was interesting enough. Rayman 3 just seems simplified to a point where its almost boring throughout the entire game. Collectables are optional and the Teensies are often in clear view which means you can blitz through the game without much thought, rather than keeping out a keen eye like in previous games. Rayman 3 is functional, but its a step back from Rayman 2.
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Catalog

nmkolp Rayman 3: Hoodlum Havoc 2023-10-11T03:54:20Z
Windows • XNA
2023-10-11T03:54:20Z
In collection Want to buy Used to own  
interested
Tobyy17 Rayman 3: Hoodlum Havoc 2022-12-31T01:23:55Z
Windows • XNA
2022-12-31T01:23:55Z
4.0
In collection Want to buy Used to own  
Martin_McFly Rayman 3: Hoodlum Havoc 2022-11-14T16:05:06Z
Windows • XNA
2022-11-14T16:05:06Z
4.5
In collection Want to buy Used to own  
Disc PC
Nagual Rayman 3: Hoodlum Havoc 2022-05-21T16:08:36Z
Windows • XNA
2022-05-21T16:08:36Z
3.5
In collection Want to buy Used to own  
Kamyk975 Rayman 3: Hoodlum Havoc 2022-03-17T16:16:31Z
Windows • XNA
2022-03-17T16:16:31Z
3.5
In collection Want to buy Used to own  
Yackalope Rayman 3: Hoodlum Havoc 2022-01-12T12:06:56Z
Windows • XNA
2022-01-12T12:06:56Z
In collection Want to buy Used to own  
JamieP Rayman 3: Hoodlum Havoc 2021-07-14T17:59:37Z
Windows • XNA
2021-07-14T17:59:37Z
In collection Want to buy Used to own  
kudlatatecza Rayman 3: Hoodlum Havoc 2021-07-04T00:21:22Z
Windows • XNA
2021-07-04T00:21:22Z
4.5
10
In collection Want to buy Used to own  
theberzerker0 Rayman 3: Hoodlum Havoc 2021-05-19T18:53:40Z
Windows • XNA
2021-05-19T18:53:40Z
7 /10
3
In collection Want to buy Used to own  
Regal_Throes Rayman 3: Hoodlum Havoc 2021-02-24T04:58:49Z
Windows • XNA
2021-02-24T04:58:49Z
8.0
1
In collection Want to buy Used to own  
frunk Rayman 3: Hoodlum Havoc 2020-04-10T08:29:35Z
Windows • XNA
2020-04-10T08:29:35Z
3.5
In collection Want to buy Used to own  
kamimak Rayman 3: Hoodlum Havoc 2019-09-28T14:02:22Z
Windows • XNA
2019-09-28T14:02:22Z
6.0 /10
In collection Want to buy Used to own  
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3x CD-ROM
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ESRB: E
Release details
0 08888 65103 1/xna

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  • Previous comments (4) Loading...
  • white_calx 2022-04-05 15:55:11.483623+00
    as a kid this shit was literally the coolest trippiest shit ever
    reply
    • notscrumpyjack 2022-04-29 04:14:20.307621+00
      I agree
    • pensiero97 2022-08-24 18:51:02.601174+00
      playing this game after a couple of blunts is one of my personal heavens
    • More replies New replies ) Loading...
  • Feqq 2023-03-13 19:03:55.272052+00
    andré calls globox the r-slur in the italian dub

    10/10
    reply
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  • ratfecal 2023-05-04 03:25:18.373139+00
    Glad this has gotten a little more love recently. Always felt it was overshadowed by the first two just because Ancel wasnt the director this time.
    reply
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  • Jambee 2023-05-06 09:17:02.277463+00
    the james brown sample in that rainbow on rails section is one of the most vivid memories of my childhood. replayed it like 3 years ago and yep still bangin
    reply
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  • Diugo 2023-06-01 18:17:20.098231+00
    Aside from some annoying mechanics and questionable design. A very fun game.
    reply
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  • Drawdler 2023-10-26 11:27:42.92374+00
    I kinda prefer this to 2 ngl, the atmosphere is about equal in them for me, and while this isn’t the best on the game side there was more energy to that side of it
    reply
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  • MuffinsFan666 2024-02-26 13:22:15.683423+00
    Honestly one of the best platformers ever
    I'm super biased though but the music is awesome and the level design just looks so cool to be in
    reply
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  • Wispycirrus 2024-05-06 05:07:39.611913+00
    Great game bogged down to just being a good game because of camera issues, odd minigame segments, and a really irritating final boss. Still, the music is great and the combat system is really satisying, not to mention for a ps2 game the visuals haven't aged much at all. It looks really fantastic
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