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JP
4 902370 504156
DMG-AAXJ-JPN
JP
4 902370 504149
DMG-AAUJ-JPN
XNA
0 45496 73122 2
DMG-AAUE-USA
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XNA
0 45496 73122 9
DMG-AAXE-USA
GB
NL
0 45496 73121 2
DMG-AAUP-EUR
ES
0 45496 46091 4
DMG-AAUS-ESP
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Osohe
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
i got to ho-oh's tower and didn't save anywhere inside the tower, so when i finally managed to catch ho-oh (or not, i'm not too sure about that detail) somebody fucking called me and the emulator froze
i was so fucking pissed man i wanted to cry
But there's two big problems with this game: The Level curve and Pokemon distribution. Trainers after Slowpoke Well are just absolutely awful until maybe Victory Road, with the absolute lowpoint being the Mahogany Rocket Hideout with all those losers with Rattata and Koffing in the low levels. The Pokemon Distribution is just so unfortunate. Johto has some really cool designs, but they are so hard to find. Murkrow, Houndour, Slugma, Misdreavus are Kanto-exclusive, there's so many specific trade evolutions which are a nightmare to get, Skarmory, Phanpy, Teddiursa are only available after Ice Path, Tyrogue is only available before the E4 and of course the worst crime being that Elemental Stones are only available post-E4 with very specific measures to get them, this makes Pokemon like Exeggcute and Growlithe almost completely worthless.