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Mario & Luigi: Dream Team Bros

Developers: AlphaDreamGood-Feel Publisher: Nintendo
12 July 2013
Mario & Luigi: Dream Team Bros - cover art
Glitchwave rating
3.29 / 5.0
0.5
5.0
 
 
241 Ratings / 1 Reviews
#1,960 All-time
#80 for 2013
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Releases 4
Filter by: All 4 3DS 4
2013 AlphaDream Good-Feel  
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GB 0 45496 52396 1 LNA-CTR-AYNP-EUR
2013 AlphaDream Good-Feel  
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JP 4 902370 520910 LNA-CTR-AYMJ-JPN
2013 AlphaDream Good-Feel  
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XNA 0 45496 74246 1 LNA-CTR-AYME-USA
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2016 AlphaDream Nintendo  
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IT 0 45496 47288 7 LNA-CTR-AYMP-EUR
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Title
After receiving an invitation from Dr. Snoozemore, Princess Peach and chums head out for a holiday on Pi'illo island. Dr. Snoozemore is researching a civilization that used to inhabit the island. Luigi falls asleep on an ancient bed, which opens a portal between the real world and the dream world. A vampiric creature appears and carries Peach into the dream world. Mario and Luigi end up on another journey to save the Princess, and the Pi'illo.

The gameplay takes part in both worlds. In the real world, Mario and Luigi move in an isometric perspective, exploring the environments to find pillows to the dream world. Here, Luigi will fall asleep, Mario will enter the portal, and the game will take a 2D side-scroller perspective. Luigi still partners him, but he takes the form as “Dreamy Luigi”. This Luigi has different abilities that are vital to progress through the dream world. The powers are numerous including a tower of tiny Luigis, a Luigi tornado giving a gliding ability, a rolling ball, and the ability to switch gravity in four directions. You activate some of these abilities by interacting with the bottom touch screen; the action depending on the ability. For example, you can pull Luigi's moustache, rub his nose to make him sneeze or spin his bed around.

These two worlds help mix up the gameplay. You still fight battles in each world, but the different abilities mean they have a different feel. When you have Dreamy Luigi, he merges into Mario, replacing the brothers moves with Luiginary Attacks. Mario's hammer or jump attacks spreads out a barrage of Luigi's to attack multiple foes.

Timed button presses are required to perform attacks or counter-attacks. Each enemy has a completely different set of attacks that must be learned in order to properly dodge them. The special moves trigger a mini-game which also require several timed button presses, or using the motion control of the 3DS.

There are a few special boss battles; Giant Battles. You will battle with a giant Luigi, and interact with the touchscreen, with your 3DS turned sideways. These battles also require some learning and timed taps and swipes of the touch screen. I felt these battles seemed to drag on for a bit too long; often 15-20 minutes. It was particularly frustrating if you fail them and need to start the battle again.

If you die in battle, you are given the option to retry on easy mode if you wish. Additionally, you are also given a description of all the enemies attacks, giving you hints how to counter them. It's a nice option to have, but you don't have to use it. This feature doesn't apply to the Giant Battles, and I think that is an oversight because I probably would have used it on a few of them.

There's a few optional side quests, and a few opportunities for mini-games. These are often challenges based on your special moves, or defeating enemies with a certain number of turns. I didn't care much for these. There are hundreds of beans to find, each one boosting one of your stats by one.

I think the game is way too long and doesn't justify the near 40 hour length. The story is pretty basic and the game wasn't as interesting or humorous as the initial games in the series. You go for long periods without seeing or hearing about the main antagonists, so the story seems poorly paced. Many of the side characters aren't very interesting and some of the French-style dialogue was cliché. There's definitely many areas which could be cut from the game since there are loads of optional Dream World segments where you enter, jump over a few platforms, then you've finished the section. I definitely think the game would be better if it was at least half the length.
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Catalog

Azekahh Mario & Luigi: Dream Team Bros 2024-04-25T17:25:35Z
2024-04-25T17:25:35Z
3.0
In collection Want to buy Used to own  
tomohasen Mario & Luigi: Dream Team Bros 2024-04-24T23:28:19Z
2024-04-24T23:28:19Z
3.5
In collection Want to buy Used to own  
polland Mario & Luigi: Dream Team 2024-04-16T20:43:08Z
3DS • XNA
2024-04-16T20:43:08Z
3.0
In collection Want to buy Used to own  
sathington_willoughby Mario & Luigi: Dream Team Bros 2024-03-05T05:51:37Z
2024-03-05T05:51:37Z
85
In collection Want to buy Used to own  
MiriamMendelsohn Mario & Luigi: Dream Team Bros 2024-02-20T00:34:09Z
2024-02-20T00:34:09Z
4.0
In collection Want to buy Used to own  
79m Mario & Luigi: Dream Team Bros 2024-02-17T05:46:32Z
2024-02-17T05:46:32Z
1
In collection Want to buy Used to own  
Entity_Fantano Mario & Luigi: Dream Team Bros 2024-02-08T04:34:24Z
2024-02-08T04:34:24Z
4.0
In collection Want to buy Used to own  
TK56789 Mario & Luigi: Dream Team Bros 2024-02-02T22:58:11Z
2024-02-02T22:58:11Z
3.5
In collection Want to buy Used to own  
Martin834 Mario & Luigi: Dream Team Bros 2024-02-01T19:05:28Z
2024-02-01T19:05:28Z
4.0
In collection Want to buy Used to own  
TullyFW Mario & Luigi: Dream Team Bros 2024-01-17T03:54:11Z
2024-01-17T03:54:11Z
In collection Want to buy Used to own  
strat1312 Mario & Luigi: Dream Team Bros 2024-01-16T13:26:45Z
2024-01-16T13:26:45Z
4.0
In collection Want to buy Used to own  
RedShakunetsu Mario & Luigi: Dream Team Bros 2024-01-15T03:58:58Z
2024-01-15T03:58:58Z
4.0
In collection Want to buy Used to own  
Content rating
PEGI: 3+
Player modes
Single-player
Media
1x Cartridge
Franchises
Also known as
  • Mario & Luigi: Dream Team
  • マリオ&ルイージRPG4 ドリームアドベンチャー
  • Mario & Luigi RPG 4: Dream Adventure
  • Mario & Ruīji RPG 4: Dorīmuadobenchā
  • View all [4] Hide

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  • Previous comments (3) Loading...
  • blendernoob64 2021-08-23 06:09:02.840554+00
    Something about this one just didnt click for me like Superstar Saga or especially Inside Story did. I think it was the sprites, and the jump to 3D, which looked really odd for a series that I always associated with beautiful 2D artwork. At least this has the best main battle music in the series!
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  • Tytygigas 2021-11-03 18:39:07.221796+00
    wish this one was better, because the music and graphics are on point.
    reply
    • blendernoob64 2021-12-03 19:39:38.663431+00
      Legit, the battle theme in the dream world is one of my favorite Yoko Shimomura pieces ever.
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  • TheDavidLol 2022-01-13 06:31:35.50459+00
    Why does this use the bri'ish name
    reply
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  • rmoc 2022-04-04 19:31:09.515566+00
    playing through this again and can't help but think that if this game were half as long it would be an all-timer for sure. really a shame
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  • Cynet 2022-05-31 00:18:01.925534+00
    Might be my bias, but I never understood the hate for this game. Sure…it’s the longest in the series and is probably the most annoying, but for me I didn’t care. This was my introduction to the series as a little kiddy wink and I’ve loved it ever since. But now, looking back, while I still love this game, it IS extremely flawed. Unplayable? Nah. But it can a bit tedious at moments, especially the very poor introduction. I would love to go back and look at this game with a new pair of lens.
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  • _LogiBear_ 2023-01-21 00:23:28.498229+00
    underrated
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  • edward_benx_x27 2023-11-05 17:07:57.348297+00
    This is a great game but the score is justified solely because of the Zeekeeper fight
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  • Coolmine12 2024-02-01 01:00:55.689121+00
    Too many luigis
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