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魔神転生

Publisher: Atlus
28 January 1994
魔神転生 - cover art
Glitchwave rating
2.49 / 5.0
0.5
5.0
 
 
5 Ratings /
#183 for 1994
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 3
1994 Atlus  
Cartridge
JP 4 984995 300078 SHVC-ZM
2011 Atlus  
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JP
2015 Atlus  
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JP
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Catalog

hevykofe 魔神転生 2024-01-02T19:58:24Z
SNES • JP
2024-01-02T19:58:24Z
In collection Want to buy Used to own  
basicneutron 魔神転生 2023-11-19T16:36:46Z
SNES • JP
2023-11-19T16:36:46Z
2.5
In collection Want to buy Used to own  
chikin 魔神転生 2023-07-08T20:05:28Z
SNES • JP
2023-07-08T20:05:28Z
3.5
In collection Want to buy Used to own  
nakedsquirtle 魔神転生 2022-10-03T18:30:42Z
SNES • JP
2022-10-03T18:30:42Z
In collection Want to buy Used to own  
fourth dimension
MouseSeggi 魔神転生 2022-06-26T03:54:55Z
SNES • JP
2022-06-26T03:54:55Z
2.5
In collection Want to buy Used to own  
Bitterballen 魔神転生 2022-01-08T18:10:59Z
SNES • JP
2022-01-08T18:10:59Z
0.5
1
In collection Want to buy Used to own  
OrsoBipolare 魔神転生 2022-01-05T16:22:06Z
SNES • JP
2022-01-05T16:22:06Z
3.0
In collection Want to buy Used to own  
snes emu
girl_palms 魔神転生 2022-01-04T18:27:12Z
SNES • JP
2022-01-04T18:27:12Z
1
In collection Want to buy Used to own  
apathyRecharge 魔神転生 2021-07-27T17:04:16Z
SNES • JP
2021-07-27T17:04:16Z
In collection Want to buy Used to own  
nyanpasu 魔神転生 2021-03-19T18:36:51Z
SNES • JP
2021-03-19T18:36:51Z
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Cartridge
Franchises
Release details
4 984995 300078/SHVC-ZM/jp

Comments

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  • MisTurHappy 2022-11-30 19:45:02.534451+00
    Fantastic music, gorgeous sprite art during combat scenes, and a surprisingly robust set of systems that allow for a completely staggering amount of freedom in terms of constructing and implementing your forces. Gets a bit repetitive, especially towards the end, and a bigger focus on ranged combat (ideally including some kind of artillery equivalent) could have gone a long way towards expanding the possible scenarios you have to strategize around. Definitely flawed, but I feel like this really shows how much potential there is in adapting MegaTen's core concepts to a Fire Emblem structure.
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