This is my first "Luigi's Mansion" game. I loved destroying hotel rooms with my vacuum cleaner and checking every nook and corner for hidden items or new ways to interact with the environment. The experience is usually relaxing and hardly challenging, even though there are times you will need to get into the developers' minds to find out what they wanted you to do. Finding hidden items without a guide is impossible, there's no way you can guess the required actions for a few of them. The gameplay hardly gets repetitive as each hotel floor has its own unique theme and set of puzzles. Bosses also require different strategies each time.
The only problem is that the money and gems you collect along your journey are pretty much useless. The game only gives you the chance to exchange money for extra lives and collectibles for a couple of cosmetics.
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This was incredibly disappointing. It’s not really a return to the first game’s style at all, the floors of the hotel are all so self contained and unrelated to one another that it’s basically just the mission-based structure of the second game, but presented in a way that “feels” like the first game on the surface. The gameplay is fine, but I just want another Luigi’s Mansion game that actually utilizes the Metroidvania-esque structure that the first game had
Also I know it’s such a minor thing, but why did they call this Luigi’s Mansion 3 here in the US when the second game wasn’t called Luigi’s Mansion 2? were they just not able to come up with a subtitle?
There's a lot of fun ideas for the levels, but as Octowen said - it's not as fun, when it's so disjointed. LM1 was a cute Resident Evil parody, LM3 is an absolute slog.
The 3D assets in this game are the best Nintendo has ever put out. Such expressive animations and detailed character models for Luigi and friends. Next Level Games are just wizards at this.