“God of War 2” surpasses the already high bar set by the first chapter and offers some of the best graphics for Play Station 2, intense action, and even a slightly bigger focus on narration. The platforming elements that used to drag the pacing down in the first game have been greatly improved, even though a few puzzles had solutions that I wouldn't exactly call intuitive.
The combat system remains unchanged, if not for the addition of a bunch of secondary weapons and magical abilities. Button mashing becomes a little monotonous with the regular enemies, but the more frequent and epic boss fights help keep the player motivated throughout.
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Never understood why the original would land on all the GOAT lists instead ot this. A true sequel that dials every positive from its predecessor to 11. Its like Doom 2016 vs Doom Eternal.
God of War 1 & 2 almost always looked like a sort of Prince of Persia Warrior Within continuum: an ancient-age splatter wed to dark tones, heroes chaning their destiny, sinking ships, double swords, time travel, a bit of nudity to tiltillate teens illegally buying this under the counter (as I did), and so forth. When a franchise exhausted its trilogy, there was another one ready to recycle it. Not a bad game, albeit the golden age of videogames ended there (late 2000s).
speaking for myself,I had a great time with it at release.