Its strengths and flaws perfectly kneecap each other.. Its hard to really put myself into loving or hating this game when every compliment or insult I could give it has like four asterisks trailing after it.. 5//10 but in that fascinating way where Im still thinking about it over half a year after finishing it
I don't really see why the story and characters not being that good is such a huge issue here. I mean i agree, but the dialogue and story bits are so short and brief I don't see how it could possibly be annoying since the game throws you into the gameplay (the fun parts) so fast and often? One of the most annoying parts about 95% of rpgs (ESPECIALLY the persona franchise) is how wordy they can sometimes get but it's so easy to ignore in this game since it's not trying to have its story front and center, with every conversation being like 4-5 dialogue boxes on average. The gameplay is clearly the star of the show here and it makes it verry obvious.
i definitely agree with the consensus of the characters being kinda annoying. also the weird truth of the universe type shit really seems to be of no import to the story or to the thematic heart of the game, which is weird considering how much it seems to try and make them important. the surrealist elements of everhood are otherwise rly cool and definitely the highlight of the whole experience. I'm excited enough for the sequel, but man is this game weird.
wouldn't really call it a rhythm game at all, feels like pretty much none of it is dependent on rhythm
this is the most fun gameplay i have ever witnessed, i hate to say it but it carries the game hard