Going into this game I thought it would be something like dynasty warriors but with monsters which is a really cool concept. Sadly there are a lot of factors that prevent this game from living up to its cool concept. For starters, some enemies in the early stages take way too many hits before they go down which leads to extremely tedious scenarios where I continually comboed an enemy for what felt like minutes. This problem is remedied later when you upgrade but it took me about halfway into the game when it became more manageable. Another problem came in the form of the game's main concept of using "Legions"(big monsters) to help you fight enemies. Each stage lets you select two Legions to equip the problem is you don't know which Legion will be most useful so you end up forcing your way through a level that you know would have been a lot easier if you stuck with a certain build. This is what I ended up doing for the rest of the game, sticking with two legions and not touching the others, which proved to be pretty effective. One of the last problems is the game balancing which seems to be all over the place. One level will be relatively easy while the next will have you being bombarded by enemies that juggle you into a corner until you are dead. Some of the bosses I also find incredibly annoying and tedious but this is also improved on a little towards the end. I don't think this is a horrible game by any means but I was hoping for a little more. It does get better as you upgrade your legions and become a force of nature against tons of enemies but it takes a little bit until you get to that point. I feel the biggest complaint I have is its spongey enemies. Besides that this game is relatively inoffensive. I will commend this game for actually having a fun final boss. A lot of games around this time usually have stinker endings but this one was pretty fun.
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