Technically impressive, but the gameplay and level design leaves much to be desired...
Every time I play Harmony of Dissonance, I am wowed by how great it looks for a GBA game. Beautiful visuals, awesome animations, and wonderful backdrops. I feel like most of the efforts to this game were put towards matching a visual experience to SotN. However the gameplay just feels a little lacking. The dual castle system is a cool idea, but it isn't really implemented well. Most of the differences between the two castles are minimal at best. With enemy changes and that is pretty much it. There are also quite a few larger rooms that are just completely empty, as if they just figured to skip adding anything to some of these rooms. Ultimately the gameplay seems to take a back seat, and the exploration becomes a bit dry at the halfway point. Jumping feels unnecessarily floaty, and the hitbox for the whip is unnaturally large, allowing you to pretty much hit anything pretty effortlessly. The one saving grace is that the dash is a nice addition and allows the character to move pretty quickly. Enemy variety is much more exciting than CotM, but far less than most Igavanias. Fortunately, it isn't too long of a game, so even if it overstays its welcome, you will move through it pretty quickly. I would say HoD isn't necessarily a bad game, but just a sort of bland one that is surpassed pretty significantly by what would follow on handheld consoles. Also the soundtrack is really solid for the most part (as expected from Castlevania), but has some lulls as well. 5 - Average
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Played Maxim mode for the first time and it's just the superior play mode imo. Leans into the strengths of the game by increasing the speed and using a weapon more complimentary to the pace of combat, while effectively eliminating obtuse castle navigation by removing the necessity to hop between dimensions and backtrack. Maxim mode is shorter and more immediate, though again I feel this suits the combat better. Typically the alternate modes are a fun little side mode, but now when I revisit Harmony I'll probably just play Maxim. It does the good stuff better and largely removes the bad stuff. Highly recommend.
Typically the alternate modes are a fun little side mode, but now when I revisit Harmony I'll probably just play Maxim. It does the good stuff better and largely removes the bad stuff. Highly recommend.