A neat idea for a metroidvania, but really disappointing execution along with bizarre design choices like not having an in-game map. If the idea interests you I'd call this a maybe play if you can ever pick it up on sale, but otherwise feel safe to pass on it.
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Al principio se me hizo muy divertido, la sensación de ser ese monstruo carnoso y sangriento despedazando humanos, ¡muy retorcido y genial! Pero ya después de un rato se me hizo muy tedioso, repetitivo, aburrido. Me perdía a ratos, pero dando vueltas daba a donde tenía que llegar. Hace falta un mapa.
Pretty low level of fun for most of the run time,, like the level at which optimal play is found while socializing in a Discord call.. Once you finish bunker the lack of a map suddenly becomes painful,, though once you manage to bumble your way into the ending it manages to be the single best moment in the game.. Very mixed feelings on this one
Holy fuck this game does not respect your time at all. It just expects you to know how to do things and know where you are going. Really boring experience to try to complete.
ended up quitting a third of the way through. before then I actually just tried to avoid killing people as much as possible, like "dont worry about me just passing through, trying to figure out where the fuck I'm supposed to go"