I hadn't played Body Harvest before, so it was really interesting to take a look at such an ambitious early title that obviously inspired not only many games but things we now take for granted, like interactive objects, hijackable vehicles and an overall sense of freedom. And whilst the game is a blast for a short while, a plethora of issues drag it down; namely, its few save points, cumbersome controls, bugs, poor direction and a disappointing lack of refinement.
Body
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