The frequent amount of times you would go into god mode and how that always replaced the level’s unique theme really made this game quite boring to play
That game was designed with kids around the world (often without knowledge of english language) in mind that weren't that sharp in understanding how to play video games and especially, how to complete them. It IS a flawed game with broken mechanics, but the music, aesthetics, and fun character animations are worth playing the game if you are fan of the series. Also - the way the unlockables, and by these I mean levels, abillities and unlocking Pirakas is constructed, this game in 2006 encouraged you to passionately complete it in 100%, which for kid I was back then, that was pretty fucking awesome.
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