Charts Genres Community
Charts Genres Community Settings
Login

Balloon Kid

Developers: NintendoPax Softnica Publisher: Nintendo
03 November 2011
3DS
Balloon Kid - cover art
Glitchwave rating
3.50 / 5.0
0.5
5.0
 
 
1 Ratings /
#64 for 1990
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 4
1990 Nintendo Pax Softnica  
Cartridge
XNA 0 45496 73009 3 DMG-BT-USA
Show all 4 releases
2011 Nintendo Pax Softnica  
Download
Write review

Catalog

kamimak Balloon Kid 2018-10-29T23:17:58Z
3DS
2018-10-29T23:17:58Z
7.0 /10
In collection Want to buy Used to own  
Nintendo 3DS Download
Player modes
Single-player
Media
Download
Franchises

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • MisTurHappy 2022-04-29 06:08:46.494476+00
    Still regrettably short, but this is more or less exactly what I asked for in a sequel to Balloon Fight. The level design isn't anything mindblowing, but it provides some interesting obstacle courses to navigate through with the great aerial controls, though the controls themselves aren't quite as tight as the NES game. My only real complaint is that I wish the boss fights actually involved the balloon movement somewhat rather than just turning into your average 2D-platformer goomba-stomp fights. The ability to switch between balloon travel and on-foot movement was a great idea, but it'd be nice if that variety was present in the bosses too. Still, a shame this was really the only followup to the first game, since imo it just proves my point that these systems have a lot of potential.
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

Media

Contribute to this page

Contributors to this page: diction Osohe
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2