Good luck not mixing this up with
Ape Escape. Also good luck not calling this "Hotline Harambe" or "Hotline Cincinnati".
The similarities to
Hotline Miami are indeed striking. You are faced with seemingly insurmountable odds (plenty of heavily armed human enemies stand in your path while you are but a humble 200 kg lowland gorilla), play with a top-down perspective and have to make good use of cover and kill quick lest you be killed quick. However, you can generally survive the first two hits in any given stage and you do only need to get to its end, killing is actually entirely optional, though rather helpful.
But
just like Hotline Miami, Ape Out has an integral musical streak - not in the form of a banger soundtrack, but rather by using a large library of samples to dynamically transform the gory but heavily (& stomach-friendly) stylized action unfolding in front of your eyes into a jazzy percussion treat for your ears. And that is quite wonderful. Especially when you realize that the whole aesthetic of the game is inspired by classic Blue Note cover design down to the typography (hell, the different parts of the game are called "discs", with a side 1 and 2). And the all-drums-all-the-time ambience sure as hell gets your blood pumping and pushes you forward. Though you will die and restart quite a few times of course.
On each retry, the layout of the stage you're currently tackling will be randomized. This unfortunately leads to some variance and can make your successful attempts end up a bit anticlimactic. Though even if you find that your pushing people into walls before they can pull the trigger skill is lacking, this is a short game. Took me less than two hours, I guess technically I could get a refund?
There is a higher difficulty setting and an arcade mode to add some replayability, but honestly, there is little point in that. But such brevity doesn't need to be a major detriment when it makes the whole experience so
neat, with sweet and unique visuals, swift and engaging gameplay that's easy to get into, and the star of the show, the non-deterministic drum collage that you help to create. Which segues into an ending which I can call perfect in good conscience. Won't spoil it, you'll get there soon enough. But if you feel visceral thrill during the credits, that's a good sign.
Is it worth its full price? In video game terms, no; compared to a movie ticket, probably? It is a cool little game for cool little gamers.