An unknown evil force has corrupted the known realms. Having overcome the trial of the Black Labyrinth, The Champion ascends to the higher planes to purge the evil and restore peace.
Amid Evil is a gorgeous, dark fantasy FPS with a diverse variety of fun weapons, great soundtrack, generally fun enemies to fight and occasionally confusing level design.
I generally feel as if the game should lend itself more to making 'the way to go' more obvious, as I found myself (especially in the Forge and The Sacred Path) not sure where to go a few times.
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It's amazing how good the level design in The Solar Solstice is and then how unfun the last level in The Forges is. Who thought that tower would be fun?
Great aesthetics but the gamefeel is begging me on its hands and knees to uninstall the game and never play it again,, I never expected a game with such a focus on novelty and aesthetics to have weapons that are this disgusting to control and boring to watch