A masterclass in 2D Zelda Dungeons, but I prefer Seasons overall due to the atmosphere. This feels like a massive puzzle game which is very cool but can feel somewhat one-note compared to the more action-packed Seasons.
echoing what everyone else said re: great dungeons boring overworld and insanely stupid story, but i do really love how they took the "puzzle oriented Zelda game" angle and committed to the bit immensely with almost every major required quest being some big stupid puzzle to supplement the dungeons too. the tokay island sucks balls objectively but it's really fun to figure it out
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