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The Legend of Zelda: Four Swords

Developers: NintendoCapcom Publisher: Nintendo
02 December 2002
GBA
Glitchwave rating
2.87 / 5.0
0.5
5.0
 
 
8 Ratings /
#3,861 All-time
#139 for 2002
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Catalog

Pylgrim The Legend of Zelda: Four Swords 2023-05-21T12:31:06Z
GBA
2023-05-21T12:31:06Z
3.0
In collection Want to buy Used to own  
willwokbir The Legend of Zelda: Four Swords 2022-08-21T13:27:40Z
GBA
2022-08-21T13:27:40Z
In collection Want to buy Used to own  
moonra10000 The Legend of Zelda: Four Swords 2022-02-23T10:34:14Z
GBA
2022-02-23T10:34:14Z
3.0
In collection Want to buy Used to own  
BowlerConspiracy The Legend of Zelda: Four Swords 2022-02-08T02:40:43Z
GBA
2022-02-08T02:40:43Z
In collection Want to buy Used to own  
kvltfuckingmurder The Legend of Zelda: Four Swords 2021-08-24T01:27:35Z
GBA
2021-08-24T01:27:35Z
In collection Want to buy Used to own  
Cartridge only
Halfoun The Legend of Zelda: Four Swords 2021-08-22T02:43:13Z
GBA
2021-08-22T02:43:13Z
3.5
1
In collection Want to buy Used to own  
gba (emulator)
Lich_Lillian The Legend of Zelda: Four Swords 2021-07-18T16:37:36Z
GBA
2021-07-18T16:37:36Z
2.5
In collection Want to buy Used to own  
ionic_will The Legend of Zelda: Four Swords 2021-07-05T07:38:50Z
GBA
2021-07-05T07:38:50Z
3.5
In collection Want to buy Used to own  
nintendude794 The Legend of Zelda: Four Swords 2021-07-01T07:42:50Z
GBA
2021-07-01T07:42:50Z
In collection Want to buy Used to own  
theivypattern The Legend of Zelda: Four Swords 2021-07-01T04:53:41Z
GBA
2021-07-01T04:53:41Z
3.5
In collection Want to buy Used to own  
Leafre The Legend of Zelda: Four Swords 2021-06-28T16:02:05Z
GBA
2021-06-28T16:02:05Z
In collection Want to buy Used to own  
_moonchild_ The Legend of Zelda: Four Swords 2020-12-02T14:43:56Z
GBA
2020-12-02T14:43:56Z
2.5
In collection Want to buy Used to own  
Player modes
2-4 players
Multiplayer modes
Cooperative
Multiplayer options
LAN
Franchises

Comments

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  • AnotherBubblebath 2021-08-10 03:06:26.902432+00
    I'm surprised I downloaded this. I sent it to my 3DS just because
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  • MisTurHappy 2022-11-16 04:37:05.707063+00
    May not have that much staying power, but I still think the idea of a more arcade-y multiplayer Zelda title is pretty interesting. Honestly it was pretty wild coming back to this and seeing a lot of ideas that would ultimately make a big comeback in modern day roguelites. Pseudo-random environments, an emphasis on replaying themed levels, an element of meta-progression (the global rupee total counts, no matter how rudimentary), etc. I think this game may have been ahead of its time, since it kinda feels like it falls in an awkward zone where it either needed more granular randomization, or else go with fully handcrafted levels that you can play on repeat and ultimately perfect. The GBA tech may not have been there yet, or else they just couldn't quite envision the real potential of this format. As it stands, it's a cute distraction, but I'd far rather just play Minish Cap again.
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    • MisTurHappy 2022-11-16 04:38:14.19536+00
      Oh, worth noting this is specifically with respect to the single-player Anniversary rerelease. I have no idea how this plays multiplayer.
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  • Diugo 2023-05-29 11:01:20.514563+00
    Absolutely loved the throwback levels when I was a kid.
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