A few years after the events of Pokémon Black & White[ポケットモンスターブラック・ホワイト], another young trainer from Unova's Aspertia City embarks on their own journey to become the champion of the region. But when Team Plasma returns to wreak more havoc in Unova, the trainer must work together with their former successor N and put a stop to their ploy to use the legendary Kyurem that could potentially destroy the world.
If Pokemon Platinum and Black and White were head to head as far as the best pokemon game, then Black and White 2 came on and made no doubts. Its really one of the best examples of what to do in a sequel, and the most fun i had with a pokemon game.
Storywise the game continues two years after the first title with a fresh protagonist. Overall the story feels like it would be an epilogue, but the strong rival and redesigns of the Unova region made it worthwhile to experience.
While the previous game only allowed you to catch the original 151 of the region, this time around it opens up with the possibility of catching a lot of previous gens pokemons right from the beginning. Not only does this wonders for diversity, it alllows for very diverse teams, as there are some really strong pokemon offer right from the start.
The battle system of the first entry was already perfect as far as pokemon battling goes, and the small additions this one makes the experience in this one even better.
The game is challenging enough that you want to strategy with team composition and item usage, but of course grinding to win is an option.
The most remarkable thing about this game is the huge amount of post game content, from the legendaries available, high trainer fights, a roguelite mode and lots of minigames. These are all really fun to complete, not to mention that they alleviate the grinding.
The team that got me through the second round of master league was: samurott, lucario, volcarona, hydreigon, black zekrom and magnezone. Used a lot of flygon but ended up becoming a HM slave in the later half of the game as better options showed up.
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With each generation of Pokémon games, Nintendo usually makes an enhanced version of it, adding new features, story tweaks, and tweaking the roster of creatures. White/Black 2 are pretty much enhanced versions of Black/White, but the story takes place after the events of those games. I'm still reluctant to call this a sequel, because it doesn't do enough for me to shake things up, and the story is extremely bare bones.
I had felt that the Pokémon franchise had become stale and desperately needed a shake-up since the formula hasn't changed enough over the years. Black/White did change things a little, but it didn't do enough, and so I ended up giving it my lowest rating for the series.
This game has the same story template as every other game. Playing as a boy or a girl, you start out with one Pokémon and travel the world, catching more Pokémon, training them up, and battling your way to beat the Elite Four; the best trainers around. Your secondary aim is to collect them all; although that's almost impossible given you need to trade across the many generations of the games.
Your character is never really fleshed out, but I was less convinced by your character's motive. In previous games, you do get a sense that your character craves adventure, wants to be better than their rival, and wants to become one of the strongest trainers. In this game, it just seemed that your character was forced to take a Pokémon and went to get the gym badges because he didn't have much else to do.
As you play, you have more encounters with Team Plasma who have stolen Pokémon in the past, so your “rival” Hugh wants to take them down for stealing his sisters Purrloin. Team Plasma are trying to harness the power of Legendary Pokémon Kyurem to freeze the world. The story is weaker than the previous game, and poorly paced, so it feels insignificant until you are ready to take on the Elite Four.
There's a few new cities to visit, and since you start in a new town on the western side of the map, you will be visiting towns in a different order to the previous game. This can be interesting but then there's some annoying aspects like not having access to Daycare Centre until the post-game. There is quite a lot to do in the post-game, so it will keep you busy if you want to keep exploring and catching the new Pokémon that become available to you.
The game jumps on board the achievement hunting craze. There's a character who appears in the Pokémon Centre who gives you Hint Medals that act as an achievement list, and gives you medals once you achieve them. There's a lot of medals too, with various difficulties and effort.
The gameplay still suffers from the same problems. High encounter rates and easily-defeated Pokémon make the game feel more of a chore than something tactical and rewarding. There's a lot of defensive moves I never took advantage of because you can often defeat opponents in one hit. I would prefer fewer battles; but more lengthy, strategic ones. Many trainer battles put you up against a few Pokémon, rather than kitting them out with the full 6.
The early Pokémon games usually gave you the occasional tricky puzzle to overcome, but the puzzles in recent games have been very poor. This game doesn't change that; it's very bare-bones in this area, relying on pushing a few blocks or hitting a switch to progress.
Even though I am critical of the game, it is mainly due to having played so many of these games. If you are newer to the series, then you will probably be really impressed with it. I also think you would enjoy it more if you haven't played the first Black/White game, since the world will be completely new to you.
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all the #fakes came around to this game once it was cool to admit you liked it but this has always been my favorite game in the series since it came out <3
idk, I think Crystal is by far the most polished and best-aged of the GBC era games, and the GBC soundfont and visuals gives it a really charming feel and tone. I love the GBC Zelda games, but I think Crystal is definitely the GBC game that stood the test of time the most. It's also insanely impressive what they were able to do on the hardware at the time imo.
but like, this is my 2nd or 3rd favorite game in the whole series behind Crystal so I'm not at all offended by this, just a bit surprised. But I guess Crystal just isn't that accessible because of its age, whereas this is a lot easier to get into.
i really dislike how pokemon fans ignore the actual content of game criticism and instead just use that whole "every game has a cycle of being loved and hated!!" and I know that's BS cause even 11 year old me knew this was the diva crown
but like, this is my 2nd or 3rd favorite game in the whole series behind Crystal so I'm not at all offended by this, just a bit surprised. But I guess Crystal just isn't that accessible because of its age, whereas this is a lot easier to get into.