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Metroid: Samus Returns

15 September 2017
3DS
Metroid: Samus Returns - cover art
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25 Ratings / 1 Reviews
#1,280 All-time
#56 for 2017
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2017 Nintendo MercurySteam  
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XNA 0 45496 59122 9 LNA-CTR-A9AE-USA
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2017 MercurySteam Nintendo  
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DE 0 45496 47559 8 LNA-CTR-A9AP-EUR
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Metroid’s back ya’ll!... Well, kinda… Metroid: Samus Returns is a pretty faithful remake of Metroid 2: Return of Samus from back on the original Gameboy. Now… I say faithful because I don’t wanna spend too much time reviewing the original game here so much as I’d like to critique where this game differentiates itself from it. Much of the general map layout, story, and objectives are essentially the same in this version; what’s mainly been overhauled here is the core gameplay and presentation. I had no reason to doubt this remake’s potential given how well they improved the NES Metroid game with Metroid: Zero Mission for the GBA… Still… I can’t help but feel kind of indifferent to this remade game (which was kind of a 2nd rate Metroid to begin with).

Story wise all that really happens is that you’ve been sent to the planet that Metroid’s originate from and your task it to exterminate every last one of them. It’s a pretty simple premise true; but what I’ve always enjoyed about it is getting to slowly follow the life cycle of the Metroids. As time goes by they progressively grow larger and more dangerous. The original game had fairly solid world design for it’s day, the game has you progressing through the world in a giant circle which made it more linear than say, Metroid NES. But it made it easier to tell where you’d need to go and I never really felt as aimless as I did in the first Metroid. This remake pretty much successfully adapts the base design of the original but alters it to account for the new enemies and upgrades that this version introduces. There’s also a “scan pulse” upgrade you acquire early on that actually lets you visualise breakable blocks and walls cutting the exploration time down quite significantly from that of the original (this version also does a better job at guiding you to the Metroids rather then you just aimlessly stumbling upon them).

The sometimes cluttered enemy placements from the original game always pissed me off but here it’s made slightly more tolerable with this new parrying mechanic that has you countering enemy attacks with a well timed button press, and they also threw in some re-worked enemies that better suit this mechanic. There’s also Aeion energy that’s used as a resource to power new abilities like the scan pulse, lightning armour, and even a time altering ability which is pretty sweet. Another new feature is 360 directional aiming but only if you hold down the left trigger and stay stationary which is silly… The big problem for me is that there was just a little too much going on with regard to the controls that I really struggled to get a hang of them. Having to manage holding down the left and right triggers to aim and fire missiles and simultaneously be conscious of my movement during hectic battles broke my brain a little. Samus would constantly crouch when I didn’t want her to because I’d accidentally press down very lightly. Also I didn’t like how they handled the usage of the Aeion abilities having to change modes and activating and deactivating shits. This is the 3DS for crying out loud just let me touch an icon on the bottom screen to use the damn thing! The Gameboy had like two f***ing buttons so this was not a problem with the original lol.

And can I just say that the game looks like proper ass. The Gameboy had limitations there’s no doubt; but with it’s very minimal black and white graphics it got across a much darker and ominous mood with it’s visuals than in this version. This should have been a Switch game or something since the outdated and rough looking visuals from the 3DS do not do this game any favours. Best thing I can say is that it makes the different areas in the game feel more distinct aesthetically which IS admirable. And in terms of audio I mean… I don’t know why they even bothered to publish an “official soundtrack” since all they really did was recycle audio and music from the Prime games… With the exception of a few ambient pieces but I don’t really feel like they’re worth mentioning here.

The original Gameboy game certainly had it’s technical limitations back in the day, and in certain respects I feel like this version mends some of the more frustrating elements of that game’s design (or makes them a bit more tolerable). Hell it even makes the game feel a bit more fresh with the addition of some new power ups and mechanics. But I feel like in doing this the remake not only inherits some of the original’s remaining flaws but it also presents some new ones like with it’s unsightly visuals and over convoluted controls… Sometimes simplicity is better ya’ know? Hmm, I don’t know folks this one’s gonna be for the Metroid super fans only, something to tie us over until Prime 4 drops. If you’re new to Metroid then I’d strongly suggest Super Metroid as a starting point over this.
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Catalog

adg3 Metroid: Samus Returns 2023-11-13T02:59:15Z
3DS
2023-11-13T02:59:15Z
In collection Want to buy Used to own  
SpidersNRhap Metroid: Samus Returns 2023-09-30T23:40:34Z
3DS
2023-09-30T23:40:34Z
3.5
In collection Want to buy Used to own  
Ginger0726 Metroid: Samus Returns 2023-09-25T04:23:25Z
3DS
2023-09-25T04:23:25Z
In collection Want to buy Used to own  
lampinabox Metroid: Samus Returns 2023-08-02T06:05:31Z
3DS
2023-08-02T06:05:31Z
3.0
In collection Want to buy Used to own  
completed
poopfan420 Metroid: Samus Returns 2023-07-26T21:34:30Z
3DS
2023-07-26T21:34:30Z
3.0
In collection Want to buy Used to own  
viquel Metroid: Samus Returns 2023-04-22T11:20:05Z
3DS
2023-04-22T11:20:05Z
In collection Want to buy Used to own  
1068396 Metroid: Samus Returns 2023-02-10T16:30:11Z
3DS
2023-02-10T16:30:11Z
In collection Want to buy Used to own  
willwokbir Metroid: Samus Returns 2023-01-12T17:27:56Z
3DS
2023-01-12T17:27:56Z
In collection Want to buy Used to own  
HannahHunted Metroid: Samus Returns 2023-01-09T19:40:00Z
3DS
2023-01-09T19:40:00Z
4.0
In collection Want to buy Used to own  
SneedDeck Metroid: Samus Returns 2022-08-26T22:50:43Z
3DS
2022-08-26T22:50:43Z
In collection Want to buy Used to own  
R3dC0met Metroid: Samus Returns 2022-03-09T19:09:36Z
3DS
2022-03-09T19:09:36Z
4.5
In collection Want to buy Used to own  
3ds
OPOTITI Metroid: Samus Returns 2021-11-25T01:28:23Z
3DS
2021-11-25T01:28:23Z
3.5
1
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  • radud99 2021-10-28 19:43:06.882329+00
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  • Starburstman 2022-06-07 21:20:15.19242+00
    This game wasn't bad, but I feel like I got much more out of entries that have already existed before this. Boss battles towards the end were great, however.
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  • watercolour 2022-08-17 09:16:48.823936+00
    if you think AM2R makes this game's existence useless, there's at least the fact that the team likely re-used many of the programming from this game for developing Metroid Dread
    reply
    • SMZXW 2022-09-26 01:04:22.905944+00
      for starters they straight up reused the counter mechanic from mirror of fate
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  • MoeHartman 2023-03-15 02:45:42.679568+00
    Definitely better on a replay than the first go around. Maybe it's because I really enjoyed Dread, but I feel more appreciative of the changes from the classic games. I still think it relies entirely too much on the counter move, especially earlier in the game and some of the boss fights are tedious. I said this about Dread , and I'll say it here, too. It feels very off brand. Like the developers didn't really want to make a Metroid game. At the time I was very unhappy with how it compared to AM2R, but I think it's a good game in its own right.
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  • homefires 2023-04-19 21:50:29.559926+00
    I only played a couple hours of this and can't bring myself to return to it. Every enemy feels the same when you can beat them all with a counter, there haven't been any notable boss encounters, and all of the settings have felt pretty similar.

    Does this get any better? I really liked Dread but something is really missing here in comparison despite having a similar formula.
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  • UncleKippy 2023-05-17 05:04:42.842096+00
    i feel like Dread being a thing brings a lot of this game's shortcomings into sharper focus
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  • samples 2023-06-12 18:05:34.36376+00
    fun but hurts my hands... i always have to stretch them or take breaks because of how bad the cramps get
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  • figurehead 2024-01-20 02:29:28.083285+00
    technically well done but it left me feeling a bit empty. the counter attack really does ruin the pacing for me
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