Played for an hour or so and I think it's got the same issue as the original: a lack of automap, and the fact that several areas are same-y and it's easy to get lost or miss something. Mind you, the only way I could finish the first one was to draw the map myself on graph paper, but I'm not currently in the mood for counting screens and making notes. Perhaps I'll finish it later. I also don't want to consult a guide or walkthrough because I guess it would beat the point of games like these.
The truth is it feels much better than the original in other aspects, mainly the movement and combat. Seems like I'd actually enjoy this when I have the time for mapping.
one of the most underrated metroids. the claustrophobia, the minimalistic ambient soundtrack; i believe this game is great because of its limitations, not in spite of it
a game about going down further and further and further into an obscure orifice of reality that no intelligent species was ever supposed to see. the soundtrack here did a lot of shit vastly ahead of its time too, the caverns tracks feel like digitized field recordings of the malevolent space the game occupies
The truth is it feels much better than the original in other aspects, mainly the movement and combat. Seems like I'd actually enjoy this when I have the time for mapping.