Atelier Iris: Eternal Mana was a collection of rather bland JRPG clichés. Too often the game gets wrapped up in its lighthearted nature that character building or plot gets outright ignored, resulting in one of the worst-built antagonists in JRPG history. The crafting system - while deep, relies too heavily on obtuse progression and repetition to stand as anything more than a roundabout way to obtain items. It hints at some combat variety with its battle row system and item interaction - with even some Zelda-like secrets, but not enough to remedy all the blandness.
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