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Shao-Lin's Road

Developer / Publisher: Konami
23 March 1985
Shao-Lin's Road - cover art
Glitchwave rating
2.59 / 5.0
0.5
5.0
 
 
7 Ratings /
#61 for 1985
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Releases 2
Filter by: All 2 Arcade 2
1985 Konami  
JP
1985 Konami  
XNA
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This kicks Spartan X's ass(pun unintended). Immediately more approachable and clear-cut, and perhaps it appeals to the cheater in me because it has a pretty versatile and exploitive jump-kick. The game has 10 stages in five different locations(and each with a unique miniboss) after which it loops.
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Clownboss 2018-08-09T16:41:04Z
2018-08-09T16:41:04Z
3.0
1
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Catalog

nbatman Shao-Lin's Road 2023-07-06T01:02:02Z
2023-07-06T01:02:02Z
3.0
In collection Want to buy Used to own  
megadave83 Shao-Lin's Road 2023-04-21T20:07:27Z
2023-04-21T20:07:27Z
2.5
In collection Want to buy Used to own  
MisTurHappy Shao-Lin's Road 2022-01-07T04:06:42Z
2022-01-07T04:06:42Z
2.0
In collection Want to buy Used to own  
666LILGILGAMESH666 Kicker 2021-05-27T11:14:54Z
Arcade • XNA
2021-05-27T11:14:54Z
4.0
In collection Want to buy Used to own  
goal: complete 2nd cycle
hazardintherain Kicker 2021-02-21T17:11:20Z
Arcade • XNA
2021-02-21T17:11:20Z
2.5
In collection Want to buy Used to own  
Clownboss Shao-Lin's Road 2018-08-09T16:41:04Z
Arcade • JP
2018-08-09T16:41:04Z
3.0
1
In collection Want to buy Used to own  
dukkha Kicker 2016-11-19T07:36:52Z
Arcade • XNA
2016-11-19T07:36:52Z
1.0
In collection Want to buy Used to own  
Player modes
1-2 players
Multiplayer options
Hotseat
Also known as
  • 少林寺への道
  • Kicker
  • View all [2] Hide

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  • MisTurHappy 2022-01-07 04:17:09.724824+00
    It might be a little unfair to compare this to Yie Ar Kung Fu, since they're not even really the same genre, but the character designs and general aesthetic are really similar (seriously, the protags in the arcade versions are dressed identically), and they're both examples Konami's early attempts at establishing a proto-beat-em-up. That said, Yie Ar feels like it has a little more character to it, though that may be partly due to the fact that the bosses go down so fast you don't get to spend much time with them. And while this game isn't nearly as frustrating to control as Yie Ar, in simplifying it does lose a touch of depth. It's fun for a quarter or two of playtime, but I don't see all that much longevity in this. The strictly tiered platforming actually reminded me a little of a slower-paced Mr. Goemon, also Konami, from the following year.
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