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Sim racing

Genre
Racing simulators are games or software applications that emulate auto racing by focusing on realistic simulation of vehicles and physics. They focus on lifelike simulation of vehicle physics such as handling, grip, power, weight, and suspension among other aspects and often also have realistic fuel, tire wear, and damage models. Racing sims feature real-life racing, production, and concept vehicles and also usually include real-life motorsport tracks such as the Nürburgring and the Suzuka Circuit, have realistic graphics and lighting, and feature competitive gameplay modes and leagues.

Sim racing developers cater to both professional and consumer markets. Professionally, teams in motorsports such as Formula 1 and the World Endurance Championship often use custom-built setups with full g-force simulation, sometimes even with physical bespoke racing rigs to fully recreate real-life conditions. For the consumer and e-sport markets, developers offer games on a spectrum with varying degrees of realism. These range from "simcade" racers like Forza and Gran Turismo, often including more traditional video game features like single-player campaigns and car customization, to more authentic products like iRacing and Assetto Corsa designed for competitive play and a focus on accurate physics that are meant to be played on racing wheel setups.
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Also known as
  • racing simulator
  • racing sim
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Games 251

Title / Release date
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
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