Dodging & catching
Genre
Dodging & catching is a subgenre of action where the purpose is to evade or catch incoming objects. The genre is closely tied to shoot 'em up, with the player being an avatar fixed on a side of the screen with movement tied in one dimension akin to fixed shooter or in two dimensions within a scrolling screen like scrolling shooter. These games differ in the total absence of shooting or mechanics like block-breaking game. Instead, they rely on arcade mechanics like accumulating points or a timer.
Also known as
- catch
- catching
- dodging
- dodge em up
Action
34
Dodging & catching
Games 49
Average
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