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Yakuza Kiwami 2

龍が如く 極2

Developer: Ryu Ga Gotoku Studio Publisher: Sega
07 December 2017
Yakuza Kiwami 2 [龍が如く 極2] - cover art
Glitchwave rating
3.98 / 5.0
0.5
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643 Ratings / 5 Reviews
#218 All-time
#11 for 2017
A year after the events of Yakuza [龍が如く], Kiryu and newly appointed Tojo Clan chairman Daigo Dojima is tasked with negotiating a truce with the Omi Alliance, the most powerful yakuza coalition of the Kansai region, following the sudden death of the previous chairman Yukio Terada. However, Kiryu discovers a conspiracy among the Omi Alliance brass to undermine the Tojo Clan's foothold in Tokyo, and must fight his way through the glitzy streets of both Osaka's Sotenbori and Shinjuku's Kamurocho to stop them from toppling the Tojo Clan through violent means.
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Releases 7
2017 Ryu Ga Gotoku Sega  
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Yakuza Kiwami 2 Steelbook Edition
2018 Ryu Ga Gotoku Sega  
Blu-ray
XNA 0 10086 63236 1 CUSA-10634
2018 Ryu Ga Gotoku Sega  
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Show all 7 releases
2018 Sega  
Blu-ray
IT 5 055277 032983 CUSA-10706
2019 Ryu Ga Gotoku QLOC  
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Yakuza Kiwami 2 PlayStation Hits
2020 Ryu Ga Gotoku Sega  
Blu-ray
GB 5 055277 037841 CUSA-10706
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Title
Sleeping Dogs is Chynese
Y6 is the best game in the series. Judgement series is also great. Y0 is an acquired taste. Kiwami 2 is overrated. Kiwami 1 and the rest of the series is skippable.
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Un more of the same divertentissimo con minigiochi ancora piu divertenti e coinvolgenti del primo.
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ZXXL 2023-01-17T12:52:58Z
2023-01-17T12:52:58Z
4.0
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Quase tudo à respeito do remake é muito bom. O conteúdo adicional é bem engajante, as substories só não são melhores que as do Yakuza 0 e o "novo" motor gráfico confere ao jogo uma exploração praticamente sem interrupções e um gameplay mais suave e moderno. Outro ponto alto são as cutscenes, especialmente em seus detalhes faciais.

Infelizmente, o enredo se perde um tanto no fim - e isto não é culpa do remake - ao tentar encadear uma sequência de plot-twists, um mais fraco que o outro. Além disso, o vilão, muito bem caracterizado, ficou subexplorado no meio da trama sobre a máfia coreana.
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gabrielctps 2022-08-29T16:20:34Z
2022-08-29T16:20:34Z
4.0
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Again a pretty lazy remake: this is basically built on top of Yakuza 6 with some content recycled from Yakuza 0. Even though the plot aims higher than the first game, the Korean mafia storyline didn't click with me at all for some reason. Most plot twists felt either random or highly predictable. Goda is surely one of the most charismatic antagonists in the series, but the other characters felt quite forgettable in contrast. I'm not surprised they ditched Sayama in the sequels, as she is absolutely annoying.
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Now THIS is a sequel. Again, the strangeness of playing the Yakuza games in their in-universe chronological order as opposed to their real world chronological order must be acknowledged - Yakuza 6: The Song of Life [龍が如く6 命の詩。] came out between the two Kiwami instalments, and I have to assume that a bunch of the great leaps forward seen here were originally made there - but I can only speak to my experience of playing them in story order, and so much about this feels like a major lurch into the future, almost to the extent that it feels like jumping up a console generation. (And then promptly dropping back down another three generations for Yakuza 3 [龍が如く3], but that's another story....) The combat feels more fluid, more dramatic, and more comedic thanks to some generous use of ragdoll physics; a friend used the word 'crunchy' to describe it, and that sums up the visceral immediacy of some of the heat actions in particular pretty nicely. The open world now feels genuinely open, despite the main map being no bigger; it sounds idiotically simple, but the moment when you realise you can walk in the front door of a shop and then walk straight out of the back door without any cuts or loading screens feels weirdly revelatory compared to its predecessors. And generally the word feels fuller and more alive, with more detail stuffed into the streets of Kamurocho right from the opening cutscene (which sets the tone for the cutscenes themselves to feel crisper and smoother to boot). The game is smart enough to know what it shouldn't change, too - the cabaret club minigame reappears completely untouched from Yakuza 0 [龍が如く0 誓いの場所] (though sadly there's no Pocket Circuit this time). And the story! Ryuji Goda, a callback to a blatant bit of foreshadowing in Yakuza 0 that I obviously didn't understand at the time, is a fabulous antagonist, wedding a truly villainous aura and stature with just enough complexity to make him compelling beyond that - and yet he's not even the finest addition to the Yakuza universe here. Kaoru Sayama is as central to the game as Kiryu is in her own way, and her journey from minor antagonist to partner to love interest for Kiryu, as well as the way her relationships with Ryuji and Haruka end up developing and unfolding, lends rich elements to the plot that didn't exist in the previous games. It is her presence that both ties the plot together as it starts to feel just a little too ambitious in the latter stages, and draws to the surface that giddy sense that the Yakuza franchise could do anything if it threw itself at it hard enough. After all, if it can do comedy and political intrigue and drama so well (and it should go without saying that there is plenty of all those things here), why not romance? Why not create a world that can have room for both Sayama and the connoisseur's comedic foil Goro Majima, who now runs a construction firm because why the hell wouldn't he be running a construction firm?

All the best things about Yakuza, enhanced with some key tweaks and fine additions; this is going to take some topping as my favourite game in the franchise. And yet my experience with it has been so good so far that I still have a sneaky gut feeling that one of the later instalments will manage it....
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Iai 2021-08-03T12:37:43Z
2021-08-03T12:37:43Z
4.5
17
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Only room for one dragon
A gem of a game that i would put side to side to Yakuza 0 in terms of overal quality. Each of these two have some points in which they are stronger over the other, but as an overal experience i cant say that one is superior to the other.

Now in terms of visuals this is definitly a ig step up. The dragon engine is beautiful to look at, and its engine brings a much more visceral feel to the gameplay. The world is much more interactible, and the physics of objects are an important part of combat. It makes the settings of the game feel much more alive and immersive, which is a feat considering the time that you will walk these streets.

The gameplay on the other hand has seen several improvements as well, with a couple of steps back in some areas. The most noticeable step back is of course the stripping down of all the styles to just one, which reduces the variety of gameplay. There is a bigger focus on weapons though, and because of the upgrade path is limited on just one style by the end of the game you grow as a much more powerful character. Seriously some of the late game bosses become absolute pushovers if you dedicate a bit of time to completing side content and go often to restaurants. The actual fights like i mentioned feel more more violent and visceral due to the new engine, even 30 hours in i loved replaying colusseum fights because they were so enjoyable. There is a lot of depth you can explore in the combat system, or you can just mash your way through, the game isnt really hard nor is it intendend to be so.

The story is gripping, emotional and a bit silly japanese mafia drama, such is the best the series can be. There are some really emotive moments though, and the way that the cutscenes are directed makes it enjoyable to view them, at times feeling like Metal Gear Solid types of lenght. There are some dumb plot twists, but these dont really affect the emotional content all that much. Finally the substories are all about wacky fun and are very much worthy to hunt down. I had some genuine laughs with these, which is a very rare thing when it comes to videogames.
Minigames are plentiful, but i must say that i wasnt too interested in these apart from the two big ones, though being a return of the cabaret substory and majima construction. I didnt mind repeating the cabaret minigame all over again because it is so oddly addictive. The majima construction though feels like a weakass mobile RTS that feels a bit out of place.

Overal the game does a lot of things excellently, has a gripping story, laughable substories, enjoyable deep combat and a setting that has never been realised more beautifully. An obvious recommendation, even for people burnt out on western open world design.
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Threntall 2019-05-15T18:40:56Z
2019-05-15T18:40:56Z
5.0
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Catalog

ponderlust 龍が如く 極2 2023-06-07T05:29:28Z
2023-06-07T05:29:28Z
4.0
1
In collection Want to buy Used to own  
UncleJank 龍が如く 極2 2023-06-06T23:11:06Z
2023-06-06T23:11:06Z
3.5
In collection Want to buy Used to own  
AyandaHL 龍が如く 極2 2023-06-06T10:50:43Z
2023-06-06T10:50:43Z
5.0
2
In collection Want to buy Used to own  
TopazChicken 龍が如く 極2 2023-06-04T00:51:10Z
2023-06-04T00:51:10Z
4.5
In collection Want to buy Used to own  
thehotrock 龍が如く 極2 2023-06-04T00:11:52Z
2023-06-04T00:11:52Z
3.5
1
In collection Want to buy Used to own  
2018 2010s beaten
Sreejan 龍が如く 極2 2023-06-03T20:07:28Z
2023-06-03T20:07:28Z
2.0
In collection Want to buy Used to own  
Bamurim 龍が如く 極2 2023-06-01T04:00:14Z
2023-06-01T04:00:14Z
1
In collection Want to buy Used to own  
23isMyNumber 龍が如く 極2 2023-05-31T20:44:00Z
2023-05-31T20:44:00Z
3.5
In collection Want to buy Used to own  
Mayoinnaise 龍が如く 極2 2023-05-29T21:18:11Z
2023-05-29T21:18:11Z
4.0
1
In collection Want to buy Used to own  
tevis38 龍が如く 極2 2023-05-29T16:47:33Z
2023-05-29T16:47:33Z
In collection Want to buy Used to own  
LaneisLame Yakuza Kiwami 2 2023-05-29T05:16:33Z
PS4
2023-05-29T05:16:33Z
4.5
1
In collection Want to buy Used to own  
chillguy2012 龍が如く 極2 2023-05-28T00:56:59Z
2023-05-28T00:56:59Z
3.5
In collection Want to buy Used to own  
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Also known as
  • Yakuza Kiwami 2
  • Like a Dragon: Extreme 2
  • Ryū ga Gotoku: Kiwami 2
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  • Previous comments (19) Loading...
  • shwaneth1337 2022-10-18 14:59:48.61275+00
    I sort of get the criticisms this usually gets but very little of it bothered me. Fantastic plot, best villain in the whole series, improvement over Y6 Dragon Engine in every conceivable way, side games were a blast. Second fav after 0
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  • nighths 2022-10-30 01:09:04.792894+00
    i want daigo so bad it’s unreal
    reply
    • derrickrozan 2022-11-21 23:00:45.990884+00
      slay
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  • derrickrozan 2022-11-21 23:01:25.538958+00
    LOVED the combat changes, loved all the side content, loved the progression, hated the plot so much
    reply
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  • derrickrozan 2022-11-22 18:15:34.986996+00
    another issue is how pitiful all of the completion rewards are outside of substories... why are you offering like 5 purple xp for something worth 1cp in any previous game
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  • de_arcade 2022-11-29 19:02:15.73433+00
    Combat system if fine I guess. I just think the series was better when there were multiple options for me to take down a baddie instead of one. Story was, eh I guess. Hated the ending though. Didn't feel like a second game in the series ending. Whatever. Playable, didn't hate it, just felt disappointed
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  • sunshinerecorder 2022-12-08 21:17:11.939997+00
    *dramatically tries to lit up a cig in the rain while overproduced the pillows-worshipping dub metalcore track plays in the background*
    reply
    • slapheadsydney 2023-04-03 01:42:05.840593+00
      "pillows-worshipping"? "metalcore"? lmfao
    • sunshinerecorder 2023-05-11 15:48:38.437196+00
      "This account has been suspended." ? lmfao
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  • Abelton 2023-02-06 18:51:33.98434+00
    Combat is meh and the story is about the quality you'd expect for a video game from 2006 but the ending cutscene and Majima Saga broke me
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