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Yakuza 4

龍が如く4 伝説を継ぐもの

Developer / Publisher: Sega
18 March 2010
Yakuza 4 [龍が如く4 伝説を継ぐもの] - cover art
Glitchwave rating
3.64 / 5.0
0.5
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549 Ratings / 3 Reviews
#851 All-time
#30 for 2010
Shun Akiyama, the affable owner of the Sky Finance loan company, is approached by a mysterious woman named Lily who asks for a huge loan in the sum of 100 million yen. A former yakuza turned death row inmate for killing eighteen rival yakuza named Taiga Saejima breaks out of prison in Okinawa and returns to his turf in Tokyo in search for answers over the massacre in 1985 that turns out to be a frame-up job. Meanwhile, the "parasite of Kamurocho" Masayoshi Tanimura, a notoriously corrupt and sleazy cop, is also seeking his own answers over the 1985 massacre that resulted in his father's mysterious death in his line of duty. These three men would eventually cross paths with Kazuma Kiryu as the truth behind the massacre and Lily reveals itself.
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Yakuza 4 Remastered
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Title
for Some Reason i didn't write an Review for this game, so im gonna do it now.

Can't say much about the Story, because its already 2years ago that i played through this, but this game's story is with the bad Stories of yakuza games, too Long too complicated and no Enjoyable Villains. ( and Rubber Bullets)

What this game did good was The Protagonists, Akiyama, Saejima, Tanimura and Kiryu. Akiyama and Saejima Are MVP's in the to come Stories of yakuza and are just Great, Tanimura Even doe he does not Appear again after this game, he is still great. And Kiryu is just Kiryu.

With 4 Different Protagonists we Also get 4 Different Fighting Styles, which are great all having Different Aspects, with Saejima Being slow but has Great Damage, and Akiyama being Fast and Doing less Damage etc.
It's great and a foreshadowing of what Y0 and KIwami get for Only Kiryu. I love this and this game has one of the best Combat in all of Yakuza, which is a great Improvement for the bad one of Y3.

Otherwise i would also say the Level up system is great, the User interface is Great. And the Side Content (i didn't do everything) is also Good, not as Y3 with the bad Minigame Side Stories.

All 4 Protagonists have different Side Stories, Different Trainers (i Perticular enjoyed Saejimas Trainer), Different Hostesses, and Akiyama even Having the Y3 Hostess Maker minigame ( which is extremely boring, but it's cool it's here, just 3 Hostesses are too much, 1 Would've been more than enough) The Hostesses Minigame was also Improved, we still got quite many, which is too much imo, but the Minigame isn't as hard anymore and not as boring anymore so all in all an Improvement.

Revelations are also Back with Saejima having too find them in town through Gossip or the guy with the Master, because Saejima doesnt have a Phone lol. Im just not happy that characters Share the same Revelation for Different Attacks, but its Fine.

I will Update this Review if i Play the gaem to 100% but for now this is Enough.
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Skeledon 2023-09-08T21:15:15Z
2023-09-08T21:15:15Z
4.0
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Yakuza/Judgment is the greatest game series ever made
Yakuza 5
Lost Judgment
Yakuza Gaiden
Yakuza 6
Yakuza 0
Judgment
Sleeping Dogs
Yakuza 4
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Depois de jogar o Yakuza 0 e os dois Kiwamis, Yakuza 4 não parece lá grandes coisas. O gameplay não era tão refinado e as atividades aqui soam triviais. Mas há de se colocar as coisas em contexto.

O quarto Yakuza veio apenas um ano depois de seu antecessor problemático e (até aqui) o pior jogo da série, e o salto de qualidade é gigantesco. Neste jogo, a série se reencontrou em sua deliciosa e rocambolesca saga de infratores da lei virtuosos.

Sim, no plural, pois agora são quatro protagonistas. Ainda que enfraqueça e complique o arco narrativo geral, achei a decisão acertada, trouxe muito frescor à franquia. Curioso para ver o que eles fizeram no 5.
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gabrielctps 2023-03-03T04:49:51Z
2023-03-03T04:49:51Z
4.0
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Another trip to Kamurocho
Yakuza 4 is a case of two steps forward and one step back compared to 3. Well you could say that to just about everysingle Yakuza sequel, but its double true for this entry. Its definitely a much more enjoyable playthrough when compared to the previous Yakuza entry, and while it is still a very solid entry to fans of the series, it feels a bit dated and archaic to play nowadays.

So yakuza 4 is divided in its 4 main characters, those being the kind hearted mysterious loaner Akiyama, the yakuza loyal brawler Saejima, the too cool for school cop Tanimura, and of course Kiryu. The three new characters have interesting distinct personalities, and their heavy stakes in the story at hand make it that much more gripping storywise. Its very typical melodrama for the series, but its still well done, and i enjoyed the interactions between them as they get to know each other. Kiryu feels like an afterthought, or a safety net for loyalists to latch on to, as his personal motivations for involvement arent nearly as strong.

The issue with dividing the story by 4 chapters for each characters is that it clashes with the RPG lite mechanics. Characters level up way too fast, and in the space of an hour you go from a very clunky and basic combat, to very overpowered. The pacing and progression in this sense is really oddly paced, as you level up too fast, and arent really allowed too much room to use all the moves you gradually unlock. Fortunately the basic feel of the combat is much better than Yakuza 3, where enemies can block your strings all day long. There are more enemies per fight, and the combat is much more satisfying and responsive.

Another issue with this division is that the increased focus on story means that i felt less compelled into investing into the side stories available, whose general quality also feels a bit lackluster. Much like Yakuza 3, i only focused on the main story for this one, and didnt really explore the side mission or activities.

The main plot is involving, and interesting in providing some backstory into Majima's beginnings, but people that have played the game know how dumb it becomes. In this entry it is clear that the writers were trying to do the most melodramatic gangsta story out there, because some of the plot contrivances and twists make absolutely not sense. Not only are entire characters behaving in unbelievably stupid ways (including characters present in previous games). Some of the plot twists also have been memed by the yakuza community for a long time, and without spoiling anything, its completely justified because of how dumb the story gets in moments. The cinematic focus and melodrama are still enticing enough to make it an entertaining ride, just dont take it too seriously.

Overal its definitly a better game than 3, but worst than all other entries i have played in the franchise. Still enough entertainment value for fans of the series to enjoy it by.
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Threntall 2022-04-23T12:23:57Z
2022-04-23T12:23:57Z
4.0
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The worst in the series
After three games starring Kiryu, Yakuza 4 branches out and provides four separate protagonists to play as. They all feel very different, with Akiyama being a speedy fighter relying on kicks, Saejima being slower and absolutely brutal, and Tanimura being terrible.

Since Yakuza 2 [龍が如く2], each new game in the series has added a new city to explore. Yakuza 4 bucks that trend, confining the player to Kamurocho, which is making its fourth appearance. Kamurocho has been expanded with new rooftops and an underground parking garage, sewers, and an underground mall. The mall is kind of cool, but the parking garage is mostly pointless. The rooftops are annoying to traverse, and the sewers aren't much better.
The best part of a new Yakuza game is exploring the new city and playing tourist. Thankfully, they would realise this with Yakuza 5 [龍が如く5 夢、叶えし者], but that's another topic.

The game is split into five acts: one for each protagonist, then a finale where everyone meets up. Every character gets four chapters, and a unique minigame. This structure would continue in Yakuza 5.
Before I get into specifics about each character's section, I need to address the elephant in the room. There are two major characters in the story who completely ruin it.
First is Daigo, the chairman of the Tojo Clan. In Yakuza 3 [龍が如く3], he stood up for what he believed was the right thing to do, getting himself shot and put into a coma in the process. He was ready to die, rather than betray his morals.
In Yakuza 4, Daigo is completely spineless, and goes along with a minor clan leader on his plot, even though he clearly doesn't want to, and it goes against all of his best interests. Daigo doesn't even attempt to use his leverage as chairman, and just follows along like a scared child. This game completely ruined his characterisation, and made the majority of the fanbase think he was always like this, when he was a great character in Yakuza 2, 3, and 5.

The second character I need to address is Yasuko. Yasuko is the absolute worst character, and there are two major story examples to address.
First: When she's taken in by Tanimura, he takes her into his custody and tells her that he needs her help to find out why his father was murdered. She gets mad and calls him selfish for this. This is, of course, after we find out that she has been murdering people on behalf of the villain after he promised to get her brother released from jail. One of these seems far more selfish than the other.
Second: After armed men try to kill her in Okinawa, Kiryu takes her to Kamurocho to find her brother. Since armed men are trying to kill her, Kiryu leaves her at the bar Serena with Officer Date. She, of course, drugs Date and runs off because she's a moron. She then runs off to find Akiyama and Tanimura, so they can have the "Kiryu beats up the new protagonists" boss fight. Predictably, she is captured and ends up dying.
Yasuko is legitimately stupid, and hypocritical. The entire story runs straight through her, and she is the most infuriating character until Park in Yakuza 5.

Part one starts you off as Akiyama, the best of the new characters. His fighting style feels great, and definitely unique after three games of just Kiryu.
Akiyama's section has two modes as far as the story goes. First, you have long, long exposition, then you have meetings with Yasuko, where Akiyama will ask her a question, she will pause for what seems like a full minute, then respond with "I can't tell you".
Akiyama's substories are the best in the game, but that isn't saying much. His personal minigame, though, is godawful. If you liked the hostess maker in Yakuza 0 [龍が如く0 誓いの場所], don't get excited. Yakuza 4's hostess maker is a slog, and all about trial and error in coordinating outfits. It's less terrible than Yakuza 2's hostess club minigame, but that's not saying much at all.

Part two starts with Saejima breaking out of prison, fighting Kiryu in Okinawa, then going to Kamurocho. The end of his section is the absolute worst forced stealth segment. Saejima himself is a great character with one of the best fighting styles in the series, but his sections in this game and Yakuza 5 are simply the worst parts of their respective games. He needs to return as a playable character in a future game so he can redeem himself.
Saejima's unique minigame is fighter maker, where he has to train fighters to win tournaments. This sounds cool, until you realise that the AI controlling your fighters is the absolute worst. You can train your strength all you want, but it doesn't matter, since the AI hates throwing punches. Your fighter will simply stand in place and get the shit beaten out of him.

Part three features Tanimura, a character who is exclusive to this game. His voice actor/face model was wrongly accused of drug use and quit acting, but he was replaced with someone else in the PS4 remaster, so he may return later.
Tanimura's fighting style is garbage. His basic moves suck, and his only saving grace is his plethora of heat moves that keep him from being unplayable. Hope you like buying tauriners.
While it's interesting being able to explore Little Asia, the fact that they had to cram it into the existing space makes it an annoying labyrinth. It really sums up Yakuza 4's additions to Kamurocho.
Tanimura's unique "minigame" is random crimes on his police scanner. It's probably the best unique minigame, even if it's just the standard gameplay. The best one is when you get a report of a man on a ledge who is going to jump, and to stop him, you beat the shit out of him or even just throw him off the roof yourself.

Part four rounds out the main cast with Kiryu, the hero of the previous three games. Kiryu's involvement feels very tacked on, because he has absolutely no personal stake in this. It was the dying wish of the guy who stabbed him at the end of Yakuza 3.
Kiryu's story is basically just chasing after Yasuko until everyone is back together.
Kiryu's personal "minigame" is beating up gang members. It's one of the better ones, since it's just the base gameplay.

The finale is just stupid. "Let's put all the money on the roof of a tower; no one will think it's a trap, and no one will have the genre awareness to realise that these games always (up to this point) end with a boss fight on a tower"
Every character gets one final fight to call their own. Akiyama's makes sense, but Saejima's just screams "uh we forgot to give him any characters to beat up just give him that one guy". Kiryu's is a cool fight, but Daigo shouldn't have been there in the first place, as I said. Tanimura is last, and he doesn't even get a boss, he just gets a fight against a bunch of bodyguards. In a series known for having absolutely great final boss fights, Yakuza 4 doesn't even get one.

Substories in this entry are also poor. Yakuza 2 and 3 had some really memorable ones, and Yakuza 5, 0, and 6 would have an amazing selection, but Yakuza 4's are just kind of there. Akiyama's substories with Shiobara are nice, but nothing else stands out as being memorable.
The karaoke selection for Kiryu and Akiyama is good, with Kiryu getting a great rock song in Machine Gun Kiss, and both Kiryu and Akiyama getting a duet called Pure Love in Kamurocho. Akiyama and Hana's duet is absolutely perfect. Unfortunately, Saejima and Tanimura don't get karaoke songs, with Saejima avoiding the place altogether, and Tanimura just cheering on the girls.
The IF7 minigame is fun with Akiyama, Saejima, and Kiryu. Basically, you refight story fights, but you can't use heat moves. In return, you unlock new abilities and moves. You can even fight all the protagonists. However, it's near-impossible with Tanimura, because his fighting style is, as I mentioned, complete shit without his heat moves.

Yakuza 4 has a terrible story that isn't "so bad it's good" like Yakuza 3 and 5, and every single thing it did well is done better in Yakuza 5. You can't really skip it, because you'll go into Yakuza 5 without knowing who Saejima and Akiyama are. It's a frustrating game, and I was glad to see it end. By far the worst in the series.
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Rakitox 2018-03-07T20:09:19Z
2018-03-07T20:09:19Z
2.5
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terrible story worst in the series
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Ali5ia Yakuza 4 2024-03-25T21:17:05Z
PS4
2024-03-25T21:17:05Z
In collection Want to buy Used to own  
Ali5ia Yakuza 4 2024-03-25T21:16:57Z
Windows
2024-03-25T21:16:57Z
In collection Want to buy Used to own  
AnubisIwakura 龍が如く4 伝説を継ぐもの 2024-03-22T23:05:17Z
2024-03-22T23:05:17Z
3.5
In collection Want to buy Used to own  
hiddenjem Yakuza 4 2024-03-20T01:59:32Z
Windows
2024-03-20T01:59:32Z
In collection Want to buy Used to own  
Steam
one_more_hour 龍が如く4 伝説を継ぐもの 2024-03-16T04:29:03Z
2024-03-16T04:29:03Z
3.5
In collection Want to buy Used to own  
noah_meunier Yakuza 4 2024-03-15T06:20:41Z
PS4
2024-03-15T06:20:41Z
3.0
In collection Want to buy Used to own  
eliottstaten 龍が如く4 伝説を継ぐもの 2024-03-15T05:23:07Z
2024-03-15T05:23:07Z
In collection Want to buy Used to own  
robddoo 龍が如く4 伝説を継ぐもの 2024-03-14T05:11:44Z
2024-03-14T05:11:44Z
7.0
2
In collection Want to buy Used to own  
bewater 龍が如く4 伝説を継ぐもの 2024-03-12T15:50:44Z
2024-03-12T15:50:44Z
In collection Want to buy Used to own  
Anatommy 龍が如く4 伝説を継ぐもの 2024-03-12T10:20:09Z
2024-03-12T10:20:09Z
4.5
In collection Want to buy Used to own  
foxie_ Yakuza 4 2024-03-12T09:39:52Z
Windows
2024-03-12T09:39:52Z
In collection Want to buy Used to own  
Fan-Patch
Maliptail 龍が如く4 伝説を継ぐもの 2024-03-09T16:54:42Z
2024-03-09T16:54:42Z
1
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Content rating
CERO: D
Player modes
Single-player
Media
1x Blu-ray
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Also known as
  • Yakuza 4
  • Ryū ga Gotoku 4: Densetsu o Tsugumono
  • Like a Dragon 4: Successor of the Legend
  • View all [3] Hide

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  • aziaisonline 2023-03-07 17:53:15.872654+00
    saejima >>>
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  • Abelton 2023-03-17 09:36:07.480076+00
    Genuinely don't understand why everyone is up in arms about Yakuza 3 when this is by and far the worst Yakuza game; I'll take excessive blocking any day over chain grabs and instant stuns
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    • de_arcade 2023-05-08 00:09:45.785338+00
      Nah bro because I can actually use my attacks in this game and not just grabs
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  • Drawdler 2023-10-25 11:42:23.912007+00
    The american box art for this game is so fine 😮‍💨 👌
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  • fukasa22 2023-12-21 13:36:37.663896+00
    My second favourite in series after a few replays this year. Nothing matches the streamline absurdity of this entry and how easily (in spite of the bizarrity) the story beats are met. Proviso that I'm a dragon engine h8r
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  • zombieregime 2023-12-31 05:23:35.658882+00
    story was alright but god damn the gameplay was frustrating. a lot of the boss fights had me wondering what the hell the devs were thinking. probably my least favorite, slightly below kiwami 1
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  • bejesus 2024-01-24 22:48:04.187678+00
    25 years in the joint made you a fucking nonce
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  • noah_meunier 2024-03-15 06:22:32.609506+00
    this and 3's ratings should be swapped, story had the most suss moments of any game so far and I found the combat in this one wayyyy more frustrating than 3
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