I understand how revolutionary it was for the time, but the vanilla version hasn't really aged too well. To be honest, I think the lack of automap is its biggest issue, especially since the levels are so labryinthine. It's just so easy (and tedious) to get lost. Instead of wanting to explore more, I just tried to find the door as soon as possible. I played the EcWolf version and enjoyed it so much more. There's an automap this time, which makes it much easier to explore, and a quicksave feature. The original also has a save option, but it just takes longer. Besides, it just runs much more smoothly.
Overall, it's fine. But it's just amazing to see how much Doom improved on this.
It's incredible how much the framework of this was improved upon by Doom. It's like night and day. I would have ranked this a high 7, but the Nocturnal Missions brought my overall rating down to a high 6.
the technology behind wolf wasn't that revolutional and the game isn't fun after playing it for about half an hour
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...2023-07-05 19:11:37.072015+00
It's fine to not like the game or finding it really dated, but not revolutionary? This game played better on a 286 than all other FPS attempts of the era and marked the beginning of the PC as a serious gaming platform. If that's not ground breaking, I'm not sure what it would take to impress you.
I played the EcWolf version and enjoyed it so much more. There's an automap this time, which makes it much easier to explore, and a quicksave feature. The original also has a save option, but it just takes longer. Besides, it just runs much more smoothly.
Overall, it's fine. But it's just amazing to see how much Doom improved on this.
I would have ranked this a high 7, but the Nocturnal Missions brought my overall rating down to a high 6.