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WarioWare, Inc.: Mega Microgame$!

メイド イン ワリオ

Developer / Publisher: Nintendo
21 March 2003
WarioWare, Inc.: Mega Microgame$! [メイド イン ワリオ] - cover art
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3.93 / 5.0
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530 Ratings / 1 Reviews
#248 All-time
#11 for 2003
Wario hatches a plan to make easy money by making extremely short games that can be played within seconds with little to no effort, and enlists the help of his friends to compile what is known as "microgames".
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Releases 6
2003 Nintendo  
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JP 4 902370 506457 AGB-AZWJ-JPN
2011 Nintendo  
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A truly incredible feat of game design was performed here in order to make an idea like this work as well as it did, and I'm all for it. The concept of microgames is just really interesting in general and falls very closely in line with my philosophy of this stuff, the idea that not a lot is really needed to be a truly enjoyable experience, it's all about how well-tuned those few elements are and how they work together, after all, this game feels like a constant dopamine rush when half the time you're just timing a single button press. I feel like it's a combination of the visual variety on display, the comedic, offbeat writing, and the incredibly satisfying feedback that is constantly given that end up doing this. It's really interesting playing the game and having a new artstyle flash by your face every 5 seconds or so, since the vast majority of these games are so stylistically distinct, with one moment being Atari graphics and animations and then a mere moment later you could be looking at a pixelated anime scene, it's crazy. It also works in terms of having a certain level of cohesion to it despite all this, though the exact reason why is something that alludes me, which ends up making things feel not only a constantly creative visual marvel, but never feels like purely random nonsense is being thrown at your face either.

Of course this wouldn't work if not for the incredible attention to detail with almost every microgame here to make them as intuitive as possible. I'd argue that there are very few games which the player would not understand what to do on their first pass as long as the speed is on one of the lower settings, which is simply genius, the way that you see a screen with 2 dots, see the word "CONNECT!" appear on screen, and immediately can figure out how to draw between these 2 dots being just one of the many examples. This also makes earlier phases of the game totally exhilarating as the player gets put in a near constant state of discovery and quick thinking in order to make it through, each new challenge almost acting as a bit of a puzzle before the mechanical test even comes into play. While I'll admit that a few of these definitely feel like they're almost attempting to misdirect the player, which can be frustrating when put against so many clever and elegant ideas, but the vast majority of these work perfectly so I can excuse some missteps.

I also appreciate the way this further expands upon Wario's character, now not only having him being an immortal, repulsive man who's obsessed with garlic and money, but now also a game dev who wants to get rich off it, so he pumps out a bunch of 5 second games and just strings them together. Charm like this is why I really do love Nintendo at points, they didn't have to give proper justification for why the player is being thrown into hundreds of microgames, but they did anyway, and did it in a charming and frankly hilarious way. The rest of the cast is also one of the most charming and diverse of any Nintendo game, which continues the trend of Wario properties just going all out with its more surreal elements. You've got a kid who's a DJ and an obsessive gamer, you've got an epic disco guy, you've got a duo of taxi drivers that are also dogs, you've even got an alien and a cyborg scientist, there's just so much personality injected into all of it and I love the way it just adds further flavour to the game.

Overall, on the most basic of levels, Warioware is a game that makes you time a button press or move a tiny bit every 5 seconds and things keep getting faster, but it's everything surrounding these mundane, disconnected actions that end up contributing to something far greater. Every single element of this game further contributes to making those button presses feel as satisfying and fun as humanly possible, and this is why the game works and why this is a particularly impressive game to me. It knows that you don't need an excessive scope to work, it knows that it doesn't even need to take you on a huge journey, it knows that with the right pieces put together, "DODGE!!!!" becomes just as much fun as a huge RPG experience, and I respect that a lot, especially when it actually capitalises on this idea and executes it remarkably, not just leaving it as something merely with potential.
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Catalog

bepito メイド イン ワリオ 2022-11-23T20:52:16Z
2022-11-23T20:52:16Z
4.0
In collection Want to buy Used to own  
Ravaro WarioWare, Inc.: Mega Microgame$! 2022-11-22T08:24:17Z
GBA • XNA
2022-11-22T08:24:17Z
4.0
1
In collection Want to buy Used to own  
SprinkleTits メイド イン ワリオ 2022-11-20T13:04:44Z
2022-11-20T13:04:44Z
4.0
In collection Want to buy Used to own  
Arschooo メイド イン ワリオ 2022-11-19T02:43:47Z
2022-11-19T02:43:47Z
3.5 +
In collection Want to buy Used to own  
thepuffyshirt メイド イン ワリオ 2022-11-18T05:49:06Z
2022-11-18T05:49:06Z
4.5
In collection Want to buy Used to own  
Maths メイド イン ワリオ 2022-11-18T03:23:13Z
2022-11-18T03:23:13Z
4.5
In collection Want to buy Used to own  
Certicloss メイド イン ワリオ 2022-11-16T15:17:46Z
2022-11-16T15:17:46Z
In collection Want to buy Used to own  
Jewelofthesea メイド イン ワリオ 2022-11-16T01:27:41Z
2022-11-16T01:27:41Z
4.5
In collection Want to buy Used to own  
Trafty メイド イン ワリオ 2022-11-15T00:10:01Z
2022-11-15T00:10:01Z
3.5
In collection Want to buy Used to own  
Ericthefox WarioWare, Inc.: Mega Microgame$! 2022-11-10T01:35:35Z
GBA • XNA
2022-11-10T01:35:35Z
3.5
In collection Want to buy Used to own  
Zephiel87 メイド イン ワリオ 2022-11-09T14:06:05Z
2022-11-09T14:06:05Z
4.0
In collection Want to buy Used to own  
Maclikesmusic メイド イン ワリオ 2022-11-08T22:54:44Z
2022-11-08T22:54:44Z
In collection Want to buy Used to own  
Content rating
CERO: All Ages
Player modes
1-2 players
Media
1x Cartridge
Multiplayer options
Local
Franchises
Also known as
  • WarioWare, Inc.: Mega Microgame$!
  • Meido in Wario
  • Made in Wario
  • WarioWare, Inc.: Minigame Mania
  • View all [4] Hide

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  • Previous comments (2) Loading...
  • unj 2020-11-21 08:00:04.472862+00
    Along with Wario Land 4 [ワリオランドアドバンス ヨーキのお宝], Wario basically the king of Game Boy Advance.
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  • Fowlawneeshafow 2021-01-24 08:36:29.496757+00
    The soundtrack is so good
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  • nxchos 2021-06-20 12:46:41.323738+00
    goated
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  • Molten_ 2021-08-04 23:27:37.248773+00
    I will forever be sad that this series has replaced the Wario Land games ... that being said, this is still a really really good game.
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  • 4D3D3D3 2021-08-20 23:47:18.513362+00
    I remember seeing screenshots in game magazines and being so curious how it actually played
    reply
    • unj 2022-01-14 03:07:03.181327+00
      Same. Seeing Clips of Wario in an 8-bit looking thing and reading descriptions of it boggled my mind. This was knee-deep in the PS2 era and before a wave of nostalgic retro-looking games were flooding the world.
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  • mouseypoo13 2021-09-09 09:19:37.360885+00
    influences: postmodernism
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  • jackem 2022-06-12 00:54:02.948741+00
    The postmodernism secondary is funny but justified
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  • unj 2022-06-16 03:35:01.493423+00
    The fact this game has Dr. Mario just snuck in as Dr. Wario in it as a bonus game makes it essential. What a perfect break game it is. Like Super Mario Bros. and Duck Hunt.
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