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The Elder Scrolls: Chapter II - Daggerfall

Developer / Publisher: Bethesda Softworks
31 August 1996
The Elder Scrolls: Chapter II - Daggerfall - cover art
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3.39 / 5.0
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265 Ratings /
#1,523 All-time
#44 for 1996
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Their ambition paid off with the even more systems-driven world of Daggerfall, a diligent update of Arena that revealed their knack for unusual quest scenarios. Visual upgrades (to towns, overworld, dungeons, menus, NPCs, etc.) match functional (movement and command shortcuts) and QoL upgrades (town maps, mounts, storage), while surrounding mechanics (from character creation to dialogue systems) evolve into far more sophisticated features. But its best evolution is perhaps the least visible one. Use-based EXP - that previously only refined spells, expands FFII's weapon-oriented approach to many aspects of gameplay (e.g. running, climbing, conversations, mercantile, and others beyond combat and magic). While prone to repetition & exploits, this is perhaps their most significant idea, a gradual leveling system that treats gameplay's habits like a muscle: The more you use it, the better it gets. Its effect was to instill a new, parallel sense of purpose to decisions. For example, Arena's overworld doubles as a training ground here, as its vacant, prop-y layout helps build movement skills while random encounters (on rest) hone others, adding impetus to open-world roaming that the original lacked. Dungeons also deserve mention for incorporating seamless staircases, monster closets, underwater sections, teleports and many other additions from the classics, while remaining lengthy, dense, maze-y networks.

Much like their debut, though, the main quest could benefit from some editing, although one admits that the side content (the collective moments and not the journey/destination) forms the lifeblood of the game this time. Incidentally, one feels a lot more 'immersed' in this land as a mercenary trying to make profit than as a venturing hero.
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Blah_Blee 2023-12-04T04:59:25Z
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BurgurBurgur The Elder Scrolls II: Daggerfall 2024-05-22T06:31:43Z
DOS
2024-05-22T06:31:43Z
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Want to Play
FEVSynth The Elder Scrolls: Chapter II - Daggerfall 2024-05-14T23:58:22Z
2024-05-14T23:58:22Z
2.0
In collection Want to buy Used to own  
banshee12 The Elder Scrolls: Chapter II - Daggerfall 2024-05-11T12:11:52Z
2024-05-11T12:11:52Z
4.5
1
In collection Want to buy Used to own  
spacetrucker The Elder Scrolls: Chapter II - Daggerfall 2024-05-08T16:53:40Z
2024-05-08T16:53:40Z
3.5
In collection Want to buy Used to own  
_Kotophey_ The Elder Scrolls: Chapter II - Daggerfall 2024-05-05T09:09:24Z
2024-05-05T09:09:24Z
In collection Want to buy Used to own  
Zenosyne_ The Elder Scrolls: Chapter II - Daggerfall 2024-04-29T10:26:26Z
2024-04-29T10:26:26Z
In collection Want to buy Used to own  
f2p
WeskerStar The Elder Scrolls: Chapter II - Daggerfall 2024-04-26T15:07:00Z
2024-04-26T15:07:00Z
3.5
In collection Want to buy Used to own  
NastrondVI The Elder Scrolls: Chapter II - Daggerfall 2024-04-25T11:32:10Z
2024-04-25T11:32:10Z
4.5
In collection Want to buy Used to own  
HeyJulien The Elder Scrolls: Chapter II - Daggerfall 2024-04-23T20:10:44Z
2024-04-23T20:10:44Z
In collection Want to buy Used to own  
SauloCav The Elder Scrolls: Chapter II - Daggerfall 2024-04-18T14:15:32Z
2024-04-18T14:15:32Z
In collection Want to buy Used to own  
Guitar_Lamb The Elder Scrolls: Chapter II - Daggerfall 2024-04-18T09:38:33Z
2024-04-18T09:38:33Z
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DarK_RaideR The Elder Scrolls: Chapter II - Daggerfall 2024-04-17T14:07:40Z
2024-04-17T14:07:40Z
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Player modes
Single-player
Media
1x CD-ROM
Franchises
Also known as
  • Daggerfall: Die Schriften der Weisen
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  • Previous comments (19) Loading...
  • twinkiemachine 2022-08-03 11:12:31.157985+00
    the best vapid game of all time

    Second best TES after Morrowind [5]
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  • acjd_shmacjd 2022-10-30 08:45:12.898165+00
    just started playing this game (using the unity mod) and played it for 7 hours straight and i have yet to touch the main quest even remotely i am so gonna get so insanely lost in this game
    reply
    • acjd_shmacjd 2022-10-31 21:11:16.511846+00
      im hopelessly addicted LMFAO
    • acjd_shmacjd 2022-11-12 05:50:23.511075+00
      ok it's really starting to shrink on me now. i was in love with this at first but almost 100 hours in and it's just been the same exact thing over and over again with no variation it's so tiring. definitely some really great things about this game but i'm just looking forward to it being over for now, i'm a couple quests away from finishing the main story. great game but just too repetitive
    • acjd_shmacjd 2023-01-10 01:06:24.438971+00
      ok i don't really disagree with anything i said in that last comment but after starting the game again multiple times over there is just way too much fun to be had with creating different characters and seeing the different ways in which you can interact with the game world as a result of your choices

      Daggerfall Unity pushes this into avant-masterpiece territory [2]

      Second best TES after Morrowind [6]
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  • acjd_shmacjd 2023-03-15 05:57:36.588166+00
    even without the unity mod this is one of the greatest RPGs ever made
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  • Snappington1 2023-06-23 12:45:40.06384+00
    bit of a legendary game but even with the Unity mod i have trouble getting into it. definitely on my bucket list.
    reply
    • chikin 2023-06-26 01:28:26.032343+00
      id recommend looking up some guides or videos to help get you started tbh it'll help you enjoy the game a lot more
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  • mattbc 2023-08-27 17:59:39.699746+00
    I played this a for a while with DaggerXL prior to Unity, is it worth replaying?
    reply
    • heavymetalthunder 2023-09-26 16:12:14.702311+00
      Yes. Mod supports makes it worth replaying.
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  • Nalima 2023-11-10 11:04:30.126053+00
    I used to say Daggerfall with modern AAA budget would be insanely good. But then Starfield came out, so eh... Maybe if another developer made it. Fun game though, just gets repetitive.
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