visually stunning and contains moments of provoking writing (most obviously placebo's meru/miru/milu storyline as well as much of the casual dialogue between primary characters throughout all routes) but its plot is primarily either unrecoverably plunged deep up its own ass (correctness) or incongruously tropey, trite, and self-irrelevant (matchmaker).
the silver case was a great game hurt by its ending only partially working, requiring a sudden amount of investment in a complex and contradictory cyberpunk plot when the previous chapters worked so well in their subtlety and tight, character-focused script. flower, sun, and rain, meanwhile, lasered in on its combative yet fascinating gameplay and world, only to be hurt by its latter third having to forcibly connect back to the silver case's already overwrought storyline. the 25th ward, meanwhile, feels broken all around, so deeply linked to the silver case that almost everything it does ends up pointless in comparison.
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still got a few chapters left but i'm fairly disappointed. its really up its own ass with its own lore, the details of which were the worst parts of the silver case and fsr that are turned from "end of the game exposition" to "the whole damn thing." there's still good moments here (almost all of placebo, especially the meru/miru/milu content, the moment the constant spinning object in the bottom right is revealed to be the observer, a lot of the more casual conversations with suda's enjoyable writing style) but so much drags it down (the awfully boring backstory of tsuki in match maker, basically everything that happens halfway through correctness onwards including the random, half-comedic rape scene you have to do to progress, which i'm still very conflicted about its inclusion, and now even tokio's story is dragging a bit (like, the red room, seriously???.
it's just so very... tiring. the silver case was a great game hurt by its ending only partially working. fsr was a very interesting one hurt by its latter third having to forcibly connect back to the silver case. this game just feels broken all around.
also why did they even BOTHER putting puzzles in this game. at least some of the ones in the silver case were, like,... yknow.... puzzles??? what are they doing here???
yeah, just finished it. other than a large portion of placebo and little bits and pieces of correctness and matchmaker, this feels like a waste. a pretty waste, but a waste.
I was really invested when playing correctness and the game felt like a fever dream with insane atmosphere and aphex twin quality level music, but matchmaker was just your standart anime story full of shitty anime tropes and it honestly killed all my interest. I'm gonna need to take a break because it was such a dissapointment. People are saying placebo is really good so I'm looking forward to that but... idk matchmaker should've been left out. As someone who watched a lot of anime growing up and it's already done with it, this kind of predictable storytelling (for anime at least) gets really annoying real quick
Yeah I fucked up lol, the way you played is the intended way, but whatever, it has it's pros and cons. The difference in style between the alternate narratives became very apparent to me playing this way. I'm a big fan of surrealism so ending correctness kind of ruined the experience :(. I'm still going to finish it all though
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...2023-11-18 03:26:18.523705+00
>Go to a Twin Peaks: The Return fan gathering and discuss how Dougie Jones is actually awesome.
This game cannot be fucking real dude I hate Suda51 so much
it's just so very... tiring. the silver case was a great game hurt by its ending only partially working. fsr was a very interesting one hurt by its latter third having to forcibly connect back to the silver case. this game just feels broken all around.
This game cannot be fucking real dude I hate Suda51 so much