early first impressions: pieces lock a little faster than i like but it's nothing i can't get used to with practice. can't see the lack of hard drop getting any better though, and it makes the early game pretty painfully boring. seems like a minor thing since you don't really need to drop past like 2 or 3 minutes but when you're still getting used to the rotation scheme and getting the pieces where you want them and you're topping out at 4 minutes its pretty annoying
no qualms with getting my ass handed to me since that's just part of the TGM experience but i'd like to be able to retry quicker rather than slower lol, might just jump to TGM2 since that has at least some form of hard drop
no qualms with getting my ass handed to me since that's just part of the TGM experience but i'd like to be able to retry quicker rather than slower lol, might just jump to TGM2 since that has at least some form of hard drop