My brain is not large enough to have even come close to finishing all the puzzles this game had to offer, but even so, it doesn't change the fact that I really, really recommend this to any Minesweeper appreciators out there, because this is the best game to take those core mechanics that I've played. The logic that this game forces you to work through to figure out some of these puzzles is absolutely wonderful in how far you have to think before you can make meaningful progress and I really appreciate that, how you can't just make it through with basic process of elimination but have to utilise some pretty creative strategies to make it through. The variety of grid types also contributes a lot to the game with how out there they could become, my favourites being when you'd get tiles of completely different sizes on the same grid, making counting adjacencies a far less automatic process than it tends to be. These grids are often so neat in one way or another that it feels like a reward in its own right to beat a puzzle and get to see what the next one looks like. As said, I'm too small-brained for this game, because it gets absolutely brutal, but even if you're looking for something a bit more manageable, there's still a decent portion of this game that feels entirely playable even if you're not looking to flex your puzzle solving skills much.
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