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Super Mario World

スーパーマリオワールド

Developer / Publisher: Nintendo
21 November 1990
Super Mario World [スーパーマリオワールド] - cover art
Glitchwave rating
4.18 / 5.0
0.5
5.0
 
 
3,576 Ratings / 10 Reviews
#66 All-time
#1 for 1990
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Mario and Luigi must travel across Dinosaur Island to rescue Princess Toadstool from King Koopa and his nefarious Koopa Kids where they'll meet new friends like the rideable Yoshi and explore new worlds from mystical green forests to dark crystal caves!
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Super Mario World Player's Choice
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FR BE NL LU 6 45493 33002 1 SNSP-MW-NOE-1
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Super Mario World Nintendo Classics
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One of those games you play when you're six and when you're twenty six.
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Im a heretic
I really am, or i feel like it when i see the rating of this one and my feeling towards it. A bit of context: i played this one 2 years ago, and at that time it was the first super mario i had played. I really dislike it back then, and coming back to it now i quickly remember why. Back then i managed to reach World 3 before giving up, and it took me a couple of hours and save states to get there. IM just astonishingly bad at Mario game. Its odd because i can actually perservere through other 2d platformers that have reputation of being hard, but Mario is the one i can never beat. I think that not being able to beat is also because i dislike the core gameplay and have less incentive to keep going at it. Super Mario World isnt as floaty and slippery as the previous Super Mario titles, but it still is far too much for me. I feel that the game is trolling me at some points. Or at least that's the way i view the challenges it offers. They are difficult sure, but unlike in other games, in this one i get really frustrated by dying. Part of this is because i realize that the game is not that hard, and the other is because i know that i only have a very finite number of lives to beat this. And when the challenge is finally overcome, i get no sense of satisfaction out of it, at least nowhere near what i feel after finally beating a Super Meat Boy level. Simply put, at no point i felt like i was having fun instead of simply forcing my way through it.

Besides the gameplay, the visuals and sound have always done very little for me. Im clearly not the intended audience, but the overly greenish and joyful setting is sort of grating for me. Specially since you much it contrasts with the difficulty i am having playing this. The same could be said about the cute sound of the game. Storywise there is nothing to hold on to here.

Overal Super Mario World is one of those games that i can appreciate what it does right. Its ability to show off new mechanics every few levels and it keeps offering creative level design all the way through. Its a challenging game that every fan of 2d platformer should try, but unfortunatly its just not the game for me. It fails for me in terms of gameplay, audiovisual design and narratively.
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Threntall 2016-06-22T20:28:28Z
2016-06-22T20:28:28Z
2.5
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9

Super Mario World is a beautiful, bright and joyful gem of a game. You can sense the genius that went into it right away, and the deeper you go into new worlds and unfurling secrets, the more impressive it becomes. The addition of Yoshi adds a whimsical joy to going through these levels and it adds a more complex challenge to beat levels and find secrets. With all that said, you can't talk about Super Mario World without comparing it to its direct predecessor, and you can tell by my ratings (although I'm sure no one is actually looking), that I think Super Mario Bros. 3 is the better game. To me it comes down to two things: The bite sized platforming goodness of 3 and the perfect difficulty. Super Mario World is more about exploration and the novelty of replaying levels for secrets. If that is the most important to you, you will pick this game. If you enjoy perfect platforming and strategic difficulty, 3 will be your game. I love that we have both of these games, and they are different enough while sharing the same DNA. Both gaming masterpieces to me. Long live Mario.

GAME OF THE YEAR
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I lost at least 100 lives to finish the game, there were so many stupid deaths, it didn't seem to be fun at all and I don't have a wish to play it again. Well, who knows, maybe in the future one more time. Challenges, the music, design were really good though.
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Ohpleaseman 2023-08-05T18:32:15Z
2023-08-05T18:32:15Z
3.5
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in my opinion nowhere near as "must-play" as some of its 3d counterparts in the world of modern games (*cough cough 64 and galaxy), but super mario world is certainly great in its own right.
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itschrosss 2023-08-05T20:53:09Z
2023-08-05T20:53:09Z
3.0
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Does anyone else find it more difficult to agree with the loud majority rather than the contrary? I fear being accused of being a sheep to the crowd, but I need to say it. Super Mario World is a masterclass in challenge, skill building, gimmick evolution, and, appropriately, world building.

Bowser and his Koopalings have kidnapped Princess Peach and conquered Dinosaur Land. They have also captured Yoshi and his friends and trapped them in eggs. Mario must rescue the Yoshis from the Koopalings and save the Princess from Bowser. The plot has some more details but is no less simple than before.

True to it's name, Super Mario World is comprised of different islands, ecosystems, landmarks, and alternating paths to get to Bowser. There's a lot of distinction between the regions and the different paths are all equally involved. There are new variety of enemies and the Yoshis act as a useful mechanic and accomplice. Mario also controls much better than he did in past games. Super Mario World is, in every way, an improvement over Super Mario Bros however it doesn't render the latter obsolete.

On top of a new companion for Mario (that being Yoshi), Super Mario World has a new power up, the super feather. This grants Mario the ability of flight as well as run up walls. Fight it a bit difficult to control at first but the game has a whole level dedicated to teaching the player. In fact, that is one thing this game does really well; teaching it's mechanics.

Mario starts at Yoshi's Island, a safe spot where the player can learn to become comfortable with Mario's controls. The first level to the right teaches most of the basics: kicking shells, using switches, climbing the bean stalks, as well as the basics regarding Yoshi. The level to the left is a tougher challenge which will lead to a secret switch area. These switches, when activated, cause colored blocks to appear which can lead to secret areas, provide power ups, or even flatten difficulty spikes.

A big part of the game is unlocking hidden areas. The player does this by locating keys in the levels and bringing them to the matching keyholes. This will transport Mario to the hidden area on the spot. Not only does this add replay value to the game but it also makes for a fun challenge often requiring the player to stop and think. Most of these are shortcuts through the game while some lead to the switches described earlier. There is also the Star Road which hinges entirely on this key gimmick; in fact, every level along the Star Road is a unique challenge most often relating to Yoshi. Unlike later Mario games, the Star Road can be used to teleport to different areas of the world map including Bowser's castle. As of writing this, I've completed all of the Star Road levels and could defeat Bowser right away if I wanted to but I'd rather play the long game.

As a full package, Super Mario World is likely one of the biggest platformers I've ever played. It makes even the very best of the NES predecessors look like a demo. However, there is one thing the original Super Mario Bros has over Super Mario World and that is length. This is more of a me problem and this could be the result of Myamoto's team growing from 8, including himself, to 13 but due to the original being much shorter, I often feel more inclined to replay it over it's 16 bit successor. I can't deny the strides this game makes at evolving the gameplay of Super Mario. Even considering all of this game's achievements, I still can't help but be shocked when I hear Myamoto say the game was rushed near the end and he considers it unfinished. It makes me wonder what other plans he had for the game.
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Joe_Kloos 2022-02-09T23:43:28Z
2022-02-09T23:43:28Z
5.0
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ChimiGuy4 スーパーマリオワールド 2023-12-07T05:54:49Z
SNES • JP
2023-12-07T05:54:49Z
In collection Want to buy Used to own  
cib
jetpaque スーパーマリオワールド 2023-12-06T23:39:06Z
2023-12-06T23:39:06Z
3.5
1
In collection Want to buy Used to own  
Gooberfish スーパーマリオワールド 2023-12-05T23:06:54Z
2023-12-05T23:06:54Z
4.5
2
In collection Want to buy Used to own  
Araxcrow スーパーマリオワールド 2023-12-05T13:00:04Z
2023-12-05T13:00:04Z
4.5
In collection Want to buy Used to own  
Tacocat7124 スーパーマリオワールド 2023-12-04T21:32:08Z
2023-12-04T21:32:08Z
3.5
In collection Want to buy Used to own  
Smooth1e Super Mario World 2023-12-03T05:51:54Z
Switch
2023-12-03T05:51:54Z
10.0
1
In collection Want to buy Used to own  
alwaysdissociative スーパーマリオワールド 2023-12-02T21:46:30Z
2023-12-02T21:46:30Z
4.0
In collection Want to buy Used to own  
PJHennessey89 スーパーマリオワールド 2023-12-01T21:50:31Z
2023-12-01T21:50:31Z
5.0
In collection Want to buy Used to own  
meadowforever Super Mario World 2023-12-01T21:31:05Z
SNES • XNA
2023-12-01T21:31:05Z
In collection Want to buy Used to own  
meadowforever スーパーマリオワールド 2023-12-01T21:31:01Z
2023-12-01T21:31:01Z
4.5
In collection Want to buy Used to own  
lucythejuice スーパーマリオワールド 2023-12-01T16:10:41Z
2023-12-01T16:10:41Z
In collection Want to buy Used to own  
Hedgewolf スーパーマリオワールド 2023-11-30T17:36:36Z
2023-11-30T17:36:36Z
5.0
In collection Want to buy Used to own  
Also known as
  • Super Mario World
  • Super Mario World: Super Mario Advance 2
  • スーパーマリオワールド: スーパーマリオブラザーズ4
  • Super Mario World: Super Mario Bros. 4
  • View all [4] Hide

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  • Previous comments (81) Loading...
  • Drawdler 2023-10-25 03:56:15.259976+00
    Influences: Dinosaur
    reply
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  • xNobility 2023-10-27 16:23:00.139809+00
    It’s wild how much better this controls compared to its contemporaries, but after beating SMB Wonder it’s even crazier how this controls better than that game.
    reply
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  • ultraaguy1 2023-11-12 18:20:04.533011+00
    How is this higher than 64?
    reply
    • RomanDogBird 2023-11-21 02:18:17.30113+00
      yeah how
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  • blokrenblossbroms 2023-11-25 12:44:37.500897+00
    Starting to appreciate the food-flavoured aesthetic more as I get older.
    reply
    • blokrenblossbroms 2023-11-29 01:18:24.979852+00
      Star World is a stroke of genius.
    • More replies New replies ) Loading...
  • Crazystone 2023-12-05 13:15:31.024688+00
    what a simple and cool cover
    reply
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