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スーパーマリオ64 振動パック対応バージョン

Developer: Nintendo Publisher: Nintendo
18 July 1997
N64
スーパーマリオ64 - cover art
Glitchwave rating
4.14 / 5.0
0.5
5.0
 
 
4 Ratings /
#71 All-time
#1 for 1996
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In collection Want to buy Used to own  
Releases 11
1996 Nintendo  
Cartridge
JP 4 902370 502640 NUS-NSMJ-JPN
1996 Nintendo  
Cartridge
US 0 45496 87001 0 NUS-NSME-USA
1997 Nintendo  
Cartridge
BR 7 896273 604266
Show all 11 releases
1997 Nintendo  
Cartridge
GB 0 45496 87001 0 NUS-NSMP-EUR
スーパーマリオ64 振動パック対応バージョン
1997 Nintendo  
Cartridge
JP 4 902370 503111 NUS-NSMJ-JPN-1
Super Mario 64 Player's Choice
1998 Nintendo  
Cartridge
XNA 0 45496 87001 0 NUS-NSME-USA-1
2006 Nintendo  
Download
2006 Nintendo  
Download
JP
2015 Nintendo  
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2015 Nintendo  
Download
JP
2021 Nintendo  
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Catalog

theexecutive21 スーパーマリオ64 2023-09-20T04:45:56Z
N64 • JP
2023-09-20T04:45:56Z
4.0
In collection Want to buy Used to own  
needforsneed スーパーマリオ64 2022-05-26T12:39:40Z
N64 • JP
2022-05-26T12:39:40Z
4.0
In collection Want to buy Used to own  
nyanpasu スーパーマリオ64 2021-07-15T11:45:19Z
N64 • JP
2021-07-15T11:45:19Z
In collection Want to buy Used to own  
B4C スーパーマリオ64 2021-07-05T13:03:18Z
N64 • JP
2021-07-05T13:03:18Z
H-7
2
In collection Want to buy Used to own  
Osohe スーパーマリオ64 2016-05-25T02:51:04Z
N64 • JP
2016-05-25T02:51:04Z
4.5
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Cartridge
Franchises
In collections
Release details
4 902370 503111/NUS-NSMJ-JPN-1/jp

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  • Previous comments (152) Loading...
  • luna128 2024-01-29 16:28:13.225445+00
    King James Bible of 3D game design
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  • Molten_ 2024-02-02 08:56:47.647209+00
    b3313 is the single greatest romhack ever made. it's so good it makes me wish we could add hacks to the database.
    reply
    • ballsman154 2024-02-12 14:41:46.929953+00
      it's peak specifically because it's based on mario 64 - it exploits your familiarity with the game in really interesting ways imo
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  • ElVareludo 2024-02-24 15:02:59.566269+00
    Feeling torn about this at the moment. As many people said, controls and camera are very difficult to get into if you are a new player to this. When I played a bit of Odyssey a while ago I was like "man, imagine how fun Mario 64 would be with these controls and camera". Maybe there's a lot of depth to it but it really diminished my enjoyment throughout.

    However... I disagree the level design is dated. It is absolutely pure genious. Okay, maybe annoying at times, but you can't tell me it's not damn impressive for a 1996 3D game. Actually there's a lot of things to discuss in how Mario levels have evolved, and this is very connected to advancements made through SMB3 --> SMW --> SMW2: YI --> SM 64. They put like 5-7 different levels in each course. They left the world structure and replaced it with a walkable 3D castle full of secrets. Many more things to discuss but please think on these revolutionary changes.
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  • babyclav 2024-03-29 17:46:09.852626+00
    The camera being bad has to be the biggest psyop associated with this game, it really isnt grow up
    reply
    • BoreCanal 2024-04-01 00:35:09.952293+00
      Get this man a true
    • Molten_ 2024-04-04 20:46:28.257082+00
      yeah I don't get it either, it's better than most indie games today
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  • blokrenblossbroms 2024-04-10 01:18:12.041854+00
    playing a New 3DS with a C-Stick swipe as the camera controller = perfection.
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  • anonymoususer4291 2024-04-12 22:27:29.3328+00
    Ngl after Lethal Lava Land all the courses are basically garbo
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