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Star Wars Battlefront

Star Wars Battlefront - cover art
Glitchwave rating
2.50 / 5.0
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497 Ratings / 3 Reviews
#3,820 All-time
#203 for 2015
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Releases 5
Star Wars Battlefront Deluxe Edition
2015 DICE EA  
Blu-ray
US 0 14633 36975 5
2015 EA DICE EA  
Blu-ray
XNA 0 14633 73569 7 CUSA-00634
2015 EA DICE EA  
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2015 EA DICE EA  
Blu-ray
XNA 0 14633 36869 7
2015 EA DICE EA  
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Title
Genuine Star Wars experience
It looks stunning visually and the sound mixing is excellent as well. In the 40 multiplayer modes you really feel in the midst of a war zone on one of the films iconic battles. However, its severly lacking in the gameplay side of things. Im not too bothered by the lack of content, since as we know everyone only plays Dust2 in CS and there is no issue in lack of replayability in that game.

There are two major issues however, the weapons and the maps. The weapons are pretty weak to shoot, and going for headshots isnt all that rewarding considering the extra damage it provides isnt too much. They arent hitscan which i can appreciate, but still too fast to dodge. What this means is that its really hard to shoot targets moving sideways, but apart from that you can treat it as a hitscan weapon. The selection available is really weak in the first few levels, and even then it never opens up to anything really interesting. The more interesting weapons are available as power ups, and they feel overpowered. The grenade spam is also an issue in this game, but that seems more fair for everyone as its available to all the players. The maps are realistic, but they are frustrating to play in. The rebels uniforms give them a clear advantage in the jungle level for instance, and in the snow level its hard to differenciate enemies from allies. There are too many open spaces in some levels, and not enough in the others. The result is a game mode that is highly chaotic, which does portray the nature of war scenarios pretty well, but its just not that fun to play in.

On the other hand the 12 player modes dont suffer from this issue, and they were where i got the most fun out of the game. The also allow the individual skill of each player to show off more. The weapons still feel unreliable in these smaller maps.

Overal its a decent online game, which is suberb in some aspects but pretty mediocre in others. Its pretty amazing that its not dead yet considering the quality of the gameplay.
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Threntall 2016-12-19T23:03:11Z
2016-12-19T23:03:11Z
3.5
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Title
A Blast
Unless it's layered with all the Fallouty things that make Fallout Fallout, an FPS is take-it-or-leave-it for me, relegated to couch gaming and the occasional whim. Big online multiplayer FPS games are even farther outside my interest radius; I tried the multiplayer for Modern Warfare 2 once or twice and was summarily unimpressed and annoyed.

This past Christmas I was presented with the opportunity to be given a 'Playing Station, Mk.IV' with the Warring Stars: Battling Front game included, and I took it—admittedly because I had just seen Star Wars: The Force Awakens for the third time in theaters.

What I found was the sweet spot, that deeper-shaded intersection of the Venn diagram between FPS, MMO, and SIGASA (Shit I Give A Shit About).

The biggest turnoff for me when playing online against strangers is the tendency for said strangers to be incurably fuckwadish. Corpse-humping, spawn-camping, screaming homophobic and/or racist things into the microphone for the whole world to hear; you're on a gaming site; you are basically aware of this culture. What Front o' the Battle provides is absolutely no opportunity for any of that whatsoever. Admiral Ackbar, is that ever a relief. You can't communicate text or voice with anyone who's not in a party that you and your friends selectively assemble, so people can't be dicks, but that's not all. People straight-up don't have time to fuck around with being dicks. And that's the beauty: the game scenarios are set up just so all you can or want to focus on is accomplishing your team's goals.

When are you going to have time to call some unknown individual a «censored»ing «censored» with a «censored» up their «censored» if you're sprinting from your random spawn point back to the control point to wrest it from the grubby mitts of the Rebel scum? How exactly are you going to carve out the time to hump the dead face of the buckethead you just blasted when another twenty bucketheads are right behind him with a giant AT-AT bringing up the rear?

You're here to shoot blasters. And you're going to shoot blasters.

The scenarios are all well-designed, and fun in their own ways. I like 'Supremacy' for intensity, 'Blast' for 007y stripped-down smaller battles, and 'Fighter Squadron' for that childlike glee that I didn't know I was still capable of feeling. But there's much to be said about the other games, like the CTFishness of 'Droid Run' and 'Cargo' and the fan-boner-inducing games like 'Hero Hunt.'

Speaking of the heroes, I oftentimes avoid picking up the hero tokens when I see them. There's a bit of a learning curve to being an asset to your team as a Jedi (Luke or Vader), badass (Solo or Fett), or support (Leia or Emperor), and it takes an amount of practice I have not yet invested myself in. Whenever I have picked up that token, I last a terribly short amount of time as the entire enemy team rains hot fire down on me. Once I was Boba Fett and put some work in, but that was it.

And speaking of getting dunked on, prepare for a lot of that. An ex-girlfriend picked up juggling once, and the first thing the book said to do was hold the ball in your hand, then just drop it on the floor. 'You'll be doing this a lot,' the book said. 'Better get used to that.' If you don't like spawning, running for five seconds, and then getting your face liquified by someone you never saw, maybe don't pick up The Star Wars with the Battles in Front. You'll have much better runs, yeah. But you will have several—several—games where you feel like you just can't do jack shit without your genitals getting immediately zapped off.

Yet it's still fun. Why, you ask? (You asked, right?) Answer: it's Star Wars.

You are handed a blaster, and you are told to shoot the stormtroopers who are invading the Rebel base on Hoth. You are hopping into a TIE fighter and shooting down Rebel scum over the desert of Jakku. You become Luke Skywalker and you hurl yourself at a whole pack of stormtroopers who are all dropping poodoos in their white plastic underwear.

It may not be the transcendent experience you're looking for in games, but Front-Battle is simply fun. Maybe not worth the extra $50 for the season pass, but... Grumble, grumble, they better be putting Rey in one of these expansions or I shall have to insert a razor-sharp tangent into my fanfiction with which to eviscerate the status quo. I mean I'll complain on the internet. I mean I'll keep it to myself. I mean okay bye.
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What's most impressive about this new Battlefront game is how it just ditches decades of FPS "evolution" to just go back to the basics of the genre and start from scratch. And I think that when making a new type of game that's the right thing to do, especially when compared with something like Titanfall that just took the convoluted mechanics of Call of Duty and added even more shit on top of that.

It would be so easy to take any popular shooter and re-skin it with Star Wars assets, but somehow they realized that when making a game about Star Wars your primary inspiration shouldn't be Battlefield, Halo or Counter-Strike, it should be the Star Wars movies themselves. And in terms of combat and visuals the Star Wars trilogy was primarily drawing from World War II, many of the weapons George Lucas created were slightly modified props modeled after guns of that era. And so it's not a surprise that the gameplay in Star Wars Battlefront feels more like a futuristic version of World War II, and that the only game I can think of with somewhat similar gameplay is Red Orchestra: Ostfront 41-45.

The game might feel too simple for some people, especially those who have played FPS religiously for many years, but I have played shooting games religiously for a long time and I think the game is quite fun, in great part because of the amazing visual and sound design, but also because the act of firing a blaster or swinging a lightsaber or flying above the battleground in a TIE fighter just feels so good. And the simplicity of it all makes those moments more meaningful, which is something Tripwire understood very well when they made Red Orchestra and it's something DICE had to spent years learning.
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Bagman 2016-04-03T17:42:37Z
2016-04-03T17:42:37Z
4.0
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Catalog

FadingPoetry Star Wars Battlefront 2022-10-01T11:26:33Z
2022-10-01T11:26:33Z
3.0
In collection Want to buy Used to own  
K4D3N Star Wars Battlefront 2022-09-30T12:31:41Z
PS4 • US
2022-09-30T12:31:41Z
2.0
In collection Want to buy Used to own  
bozzleboop Star Wars Battlefront 2022-09-28T17:50:46Z
2022-09-28T17:50:46Z
3.0
In collection Want to buy Used to own  
soulless_ Star Wars Battlefront 2022-09-28T14:04:51Z
2022-09-28T14:04:51Z
1
In collection Want to buy Used to own  
xbox one
Trexx Star Wars Battlefront 2022-09-26T05:48:22Z
2022-09-26T05:48:22Z
2.5
In collection Want to buy Used to own  
Ryangrhm Star Wars Battlefront 2022-09-25T21:15:34Z
2022-09-25T21:15:34Z
In collection Want to buy Used to own  
Kmarksman Star Wars Battlefront 2022-09-25T02:05:34Z
2022-09-25T02:05:34Z
1.5
In collection Want to buy Used to own  
Samarama Star Wars Battlefront 2022-09-21T21:24:31Z
PS4 • US
2022-09-21T21:24:31Z
In collection Want to buy Used to own  
Kraatos Star Wars Battlefront 2022-09-21T14:18:01Z
2022-09-21T14:18:01Z
3.0
In collection Want to buy Used to own  
Ronocoolo Star Wars Battlefront 2022-09-18T04:02:39Z
2022-09-18T04:02:39Z
2.0
In collection Want to buy Used to own  
roemanlaporte Star Wars Battlefront 2022-09-09T19:23:20Z
2022-09-09T19:23:20Z
3.5
In collection Want to buy Used to own  
Fab236 Star Wars Battlefront 2022-09-06T04:10:24Z
2022-09-06T04:10:24Z
2.0
1
In collection Want to buy Used to own  
Player modes
1-40 players
Media
Download
Multiplayer modes
Cooperative , Team play
Multiplayer options
Local, Online

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  • IshmaelBlack 2019-05-24 17:16:15.891512+00
    It really irks me that this franchise is Battlefront, Battlefront II, and then Battlefront, and Battlefront II. Just go with III and IV? Like, why reboot an online FPS that only has two entries anyway lol.
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  • Ulaan 2022-06-09 05:21:44.53976+00
    comparing the originals to these are the perfect summation of how big-budget gaming has gone sour over the past decade
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  • Max200404 2022-07-07 04:11:01.951034+00
    This is like a graphics showcase with some gameplay in the background
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  • 2trucks 2022-08-06 21:14:47.811285+00
    hero hunt was pretty much the only fun game mode until they changed it :/
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