SSX Tricky builds on top of the foundations laid by the first game by taking a maximalist "more is more" approach. The tricks and tracks get crazier, and the music and characters get louder.
The GameCube version of Tricky is far from the best way to play it. Simply put, the GameCube doesn't have enough buttons for this game. On PS2, your four shoulder buttons are each a grab, and every possible combination of shoulder buttons is its own grab. Uber tricks are done with a single shoulder button and square, except for the characters' signature tricks, which are done with either L1 and L2 or R1 and R2. Years of SSX Tricky and 3 muscle memory has made me hold R2 and L2 by default when I want to do a non-uber trick off a smaller ramp. The GameCube version, only having three shoulder buttons, puts the fourth missing uber trick on both triggers. I made this mistake many, many times throughout my GameCube playthrough. Additionally, the GameCube version has only half as many tricks per character as PS2 (7 compared to 15, by my count), meaning it's actually harder to get gold in showoff mode, due to the stale tricks system. The game wants you to never repeat a trick, but you simply have less of them than PS2 players.
Overall, though, it's still SSX Tricky, so it's still a great game. I had a great time throughout my entire GameCube playthrough, except for Mesablanca, which can just fuck off.
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This is the stuff. Roster aside, emulating this proved that Tricky hasn't aged a day. EA Extreme Sports games would include great mechanics based on risk vs. reward, and while this is no Burnout 3, SSX Tricky's titular mechanic gets you to truly pace yourself, pay attention to lines and weigh up whether to go slower in the short term for infinite big boosts later or burn through as much as you can on the way to the finish. Any mistake can be costly, and it's great that this mentality is applicable between both races and freestyle. Oodles of unlockables based around cool personalities backed by weird but great celebs of the era and with a killer soundtrack, except for some overdone race structuring, there isn't a lot that Tricky gets wrong. Although it was a very bad value proposition back in the day. Only two new tracks?
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