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Spyro Reignited Trilogy

Developers: Toys for BobInsomniac Games Publisher: Activision
13 November 2018
Spyro Reignited Trilogy - cover art
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3.84 / 5.0
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348 Ratings / 2 Reviews
Same sick burns, same smoldering attitude, now all scaled up in stunning HD, Spyro is back in the Spyro Reignited Trilogy! Rekindle the fire with remastered versions of the original three games, Spyro the Dragon, Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon.
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2018 Toys for Bob Insomniac  
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GB 5 030917 242175 CUSA-12085
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2018 Toys for Bob Activision  
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2018 Toys for Bob Insomniac  
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XOC 5 030917 241789 CUSA-12085
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I’ll keep it simple: fine games in their own right, bad remakes. Whole thing butchered the original games’ tone and atmosphere.

Sound design is bad in general though. Anything remotely snarky or edgy was filed down, voice acting makes it feel like everyone is trying to act nice. Game looks too bright. Palettes are simplified to focus too hard on one temparature. Weird artistic choices in many places, a lot of stuff where I can’t understand what they were going for. A lot of stuff looks flat, a lot of other stuff looks messy. Some really nice remakes of levels in here and it shows a nice budget and some technical skill but incredibly inconsistent and often unappealing.

Fun fact: this trilogy had less than a year of development time. It explains a lot. But the first game wasn’t something they crunched on as hard and I think all those issues are still there in the first game in spades. I feel bad the devs had to crunch so horribly on this, I don’t hold it against them, but I still hate this trilogy and I don’t think the all come down to crunch.

If you can help it, play the originals instead. If you want to see where I think this game could improve graphically and art wise play Crash 4 lol. I can’t keep my bias out of this but I wanted to chuck another review on the list vouching for the originals instead.
The games underneath all their problems have good level design and there are unabashedly good levels that really did get a glow-up but there’s this issue with the character of the games being so saccharine that permeates these remakes. It’s irritating. Moreso as someone who grew up, with the originals but if Reignited existed in a bubble? I’d still call it good but extremely flawed, it’s no masterpiece, extremely mixed feelings.

Spyro 2 improved the most honestly, many would disagree but it had the levels that improved the most over the original and the original had the most room to improve. The forced backtracking is a lot better and more minor in the Reignited version of Spyro 2. I like it. The others are take it or leave it and personally I hate them.
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A poor excuse of a remake and about par with the industry standard. No new content or compelling quality of life updates and the old stuff is represented in an inconsistent, frustrating way that screams deadlines and crunch. The big problem here as with so many remakes nowadays is if they had just upres'd the original ROMs and shifted the L1 R1 camera controls to the right analog stick we would have a better bang for everyone's buck. The unimaginative visuals, game-breaking glitches, and descending attention to detail and polish in general (Spyro the Dragon most polished and a decent if unnecessary remake, to Year of the Dragon being oft-times an unplayable buggy mess) make this a truly frustrating experience for hardcore fans of this trilogy which I am very much one.
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toystory5willbeok 2022-04-24T22:10:13Z
2022-04-24T22:10:13Z
5.8
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It's a pretty good remake/nearly direct 1:1 port with updated graphics, though I don't think it invalidates the original games at all and there's quite a few glitches that occur more and more frequently as you progress, especially in 2 and 3 that make it kinda clear that the original game got the front end of the beta testing at least when it comes to collision detection. For example, I had to leave and reset one of the stages in 2 because I was supposed to gather together some cattle-bug things but one of them flew through a wall and seemingly out of the map because I sure couldn't find where the hell it went. Another time in 1 an enemy got trapped in an invulnerability state where he wouldn't register as being headbash-able until I died and reloaded a checkpoint. The levels are short enough that it's not that much of an issue outside of losing a few minutes, though.

Other than just general bugs like that it's about the same experience as the PS1 games, for better or for worse. I think it's a safe recommend if you're into these kind of generally easy but pretty and relaxing collect-a-thon mascot platformer games, although it very much still feels like a game from 1999.
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Really sleek, and overall plays really well, but there are certain points in each game in the series that stopped me short. I refused to do the final boss of the first game it's so poorly designed, I refuse to collect everything necessary to get to the final boss of the second game (way too much required) and the third game's first boss is just so poorly executed I have no want to continue. But when it wasn't these parts, I actually had a lot of fun. Balance your game tho
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jerseyscribe 2021-07-18T05:11:53Z
2021-07-18T05:11:53Z
3.5
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So, rather than talking about the games on their own individual merits here, I'm going to review this album in the lens of seeing what it did better and worse than the original PS1 trilogy. So obviously the main draw of this game is the completely revamped artwork, bringing the game to the standard of a more modern era of gaming, and I've got to say, I'm really mixed on what they did here. For starters, the level design for the most part looks absolutely stunning, with a lot more detail to the backgrounds and scenery textures far surpassing what the old games could obviously have, and also my own expectations. The little details like the grass catching fire what you breathe on it and how the light reflects and interacts with certain surfaces especially bring the world to life.

Unfortunately, while the scenery itself looks absolutely stunning for the most part, I can't deny the fact that a lot of places had a great deal of missed potential, either being far less charming than in the original, or just failing to establish the same sort of atmosphere. This felt most prominent in the Twilight Harbour level, taking the dark red sky and gritty, industrial aesthetic and turning it into a friendlier looking place where the enemies had paintball guns rather than the real ones they had in the original. This would be less egregious if not for the fact that it served as the final main level of the game and made for a tense buildup to the final boss, a lot of this tension and feeling that you're truly approaching the end being taken away with this overhaul. Similar issues, albeit to a lesser extent, can be seen in levels such as Cloud Spires or Ice Caverns, where a lot of the careful attention to colours was lost, Ice Caverns in particular feeling more like a generic ice cave than the beautiful mix of purple and white that made the original's so striking.

Character design in general is also quite a bit issue I have in some places, as while Spyro himself, along with other characters like Elora and Bianca all look absolutely great in this, feeling as if their designs changed in a way that suits the game perfectly, there are some others that really don't do the originals much justice. While it's an obvious pick, the biggest example really is Hunter from here, losing a lot of the goofiness that made him such an iconic, entertaining character, replaced with him looking more like a generic "cool" sort of character. It also feels quite clear that each game of the trilogy likely had a different art director, or at least different ones being prominent, as in the 3rd game particularly, the enemies look so different to previous games in a way that is distracting, especially given how hideously cartoony they look, with eyes even more oversized than usual and so many creatures having an almost plasticky quality to them. This especially became an issue with the boss fights of the 3rd game, none of which had anywhere near the same amount of creepiness and genuinely apocalyptic atmosphere surrounding them, such as the hellscape of Buzz's fight and Spike's mysterious, sci-fi feel.

While I've mainly talked about the differences in art due to this being the main change the games have received, I also noticed a few gameplay differences, mostly negative, but a few great little changes as well that ought to be mentioned. The control of the characters in general has been streamlined here, whether it be the much easier movement while supercharged, or the additional playable characters in Year of the Dragon being especially changed for the better. Sgt Bird is now capable of actually hitting a target without excessively finicky movement, Bentley's speed has been increased to the point where it no longer feels like you're moving thorugh molasses, and Agent 9 is in a bit faster and more fluid to the point where he now feels like a genuinely kinda-playable character, which is a massive improvement to his original counterpart. Other more minor changes, such as how Spyro slides have also been changed for the better, though these are somewhat less game-changing, but nonetheless appreciated. There's one mechanic however that felt clearly changed for the worse, and that's the flight levels, with moving up and down making the camera move in ways that often block proper vision. Furthermore, boosting in these levels causes Spyro to start drifting in very imprecise ways to the point where it often feels better to just avoid them completely, which is quite a shame.

There were also a variety of smaller glitches that added up over time, especially with certain pathfinding algortithms seemingly not working properly, be it the egg thief in Crystal Islands getting stuck and just, not moving, eliminating the challenge completely, or the way certain AI companions in a couple of sections would sometimes not activate what they were supposed to, causing restarts to be required for no fault of the player themselves. The game also could've used some alternate camera angels for a few minigames like in the original trilogy, as some were clearly designed around having a somewhat different field of view, making some of the sections genuinely awful due to not being able to see what you needed to without spinning the camera around like a madman. Overall though, despite having given all of these criticisms of the game and personally finding playing the original trilogy to be the superior experience to the Reignited one, this is still at its core the original Spyro trilogy, and I absolutely adore the original Spyro trilogy, so I strongly recommend giving this game a shot, especially if you've never played these games and are able to look past a few bits of outdated game design here and there.
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Kempokid 2021-06-26T09:11:12Z
2021-06-26T09:11:12Z
4.0
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Spyro is a franchise that is near and dear to me, its one I grew up playing since I was exposed to Year of the Dragon when I was around 10 years old, my brother got it for his birthday and then I played the other Spyro games not long after and played them to death back on PS1. I remember hearing about this remaking and being excited because unlike the N Sane trilogy, I feel the Spyro games could benefit more from a remake since many of the Spyro levels were colorful and had open environments that you could explore at your own pace compared to Crash, wish was more of a linear experience that was more focused on platforming over exploration. Then when this came out, it sort of didn't get as much praise as N Sane, and it sort of went under the radar, but I still decided to check it out from my library a few months after it came out because even if this sucked, it still would bring back memories of my childhood, and even college when I replayed it with my friends during my Freshman year, which was almost 10 years ago already.

So playing this I was optimistic but ready for disappointment since I heard mixed things and knew nothing could touch the greatness of the original trilogy. For the most part, Reignited is competent and doesn't change anything dramatically, all the same puzzles are there, the level designs are like 90% similar, the gem and item locations, and for the most part, the story. But what it does change made this worse than the original. I felt the first game was the most true to the original game, then 2 and 3 were sort of like afterthoughts. The design of characters is just so weird compared to the original. I did not like many of the redesigns, Hunter, Elora, Professor and Moneybags just look weird and off in this, like they look creepy and odd, and I didn't like their redesigns at all, plus the egg thieves also look weird in this. Not to mention the new voice actors just weren't as good, sure they got Tom Kenny back as Spyro but I just didn't enjoy the new voice for most characters, Sheila doesn't have an Australian accent anymore and Moneybags just sounds like a generic British guy. I just felt the original voice actors were better for most characters.

I mean if if we ignore the redesign of characters and voice acting and just focus on the core of the game which is the gameplay and exploration, Reignited still isn't as good. They changed the physics enough in the game to make it a bit more annoying, Spyro doesn't control as smooth and I felt the platforming in this is way more difficult, it feels like Spyro isn't as responsive and he feels like he's heavier and slower. There are many parts of this that I found more difficult than the original and I even encounters a glitch in Year of the Dragon on the snake slide so I had to find a cheap way around that. In fact the entire trilogy is full of glitches and bugs, especially in Year of the Dragon. Its a shame too because overall the graphics are actually decent and I found the level design and even enemy redesigns to be pretty decent and faithful to the original games and you can tell the team that made this paid attention to the details of the original games. But there were just annoying glitches like Sparx not picking up gems and platforming issues not to mention Spyro not controlling as smooth and certain design elements that hold this back from being great like the original trilogy, and the only improvement this really made besides graphics was the Agent 9 segments which are no longer annoying 1st person segments. But when it comes to replaying these games I will always go back to the orignal PS1 games instead of these remasters, the original games are still fun and control great and have decent design. This wasn't as polished as the N Sane Trilogy and while I didn't think N Sane was great either, N Sane didn't have any glitches issues or annoying motion blur, and the changes to Crash's jump physics made sense in that remake and didn't make the games frustrating. N Sane is a remake I could see myself going back to in the future, where Reignited I have no desire to ever touch again. Its a shame too because this could have been so much more than N Sane and I was more excited for this than N Sane. On the bright side though, the Crash Team Racing game just had a remake and at least that looks good, but hopefully Spyro gets left alone for a while because I don't have any more hope for this franchise and feel like it should just be left to die in peace.
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jweber14 2019-04-07T19:54:51Z
2019-04-07T19:54:51Z
3.5
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Hey_Its_Pretzels94 Spyro Reignited Trilogy 2023-02-06T22:41:42Z
2023-02-06T22:41:42Z
5.0
In collection Want to buy Used to own  
Smileosaur Spyro Reignited Trilogy 2023-02-04T18:48:19Z
2023-02-04T18:48:19Z
In collection Want to buy Used to own  
Zilla2112 Spyro Reignited Trilogy 2023-01-30T18:08:08Z
2023-01-30T18:08:08Z
4.0
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TramSoy Spyro Reignited Trilogy 2023-01-30T15:55:51Z
2023-01-30T15:55:51Z
3.0
1
In collection Want to buy Used to own  
azulinedark Spyro Reignited Trilogy 2023-01-27T10:35:54Z
2023-01-27T10:35:54Z
2.0
In collection Want to buy Used to own  
dolu Spyro Reignited Trilogy 2023-01-27T06:05:40Z
2023-01-27T06:05:40Z
In collection Want to buy Used to own  
Crossbow Spyro Reignited Trilogy 2023-01-26T09:03:48Z
2023-01-26T09:03:48Z
2.0
1
In collection Want to buy Used to own  
planetzr3 Spyro Reignited Trilogy 2023-01-25T17:58:52Z
2023-01-25T17:58:52Z
4.0
In collection Want to buy Used to own  
ScarletLotus Spyro Reignited Trilogy 2023-01-23T23:22:46Z
Windows
2023-01-23T23:22:46Z
4.0
In collection Want to buy Used to own  
100% Complete Steam
Tanatosik Spyro Reignited Trilogy 2023-01-23T00:46:21Z
2023-01-23T00:46:21Z
4.0
In collection Want to buy Used to own  
Epoic1200 Spyro Reignited Trilogy 2023-01-22T03:24:40Z
2023-01-22T03:24:40Z
In collection Want to buy Used to own  
PS4
mrmute05 Spyro Reignited Trilogy 2023-01-21T22:55:01Z
2023-01-21T22:55:01Z
4.5
In collection Want to buy Used to own  
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  • ThrashingFairy 2021-07-05 08:21:40.807879+00
    Not bad at all, it's actually a pretty decent modern remake/remaster, and i'm glad people will be able to enjoy these games again. But i've grown up with the classics - and i can say - the movement is way too floaty, it isn't as satisfying to control Spyro like in the OG games.
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  • lpf 2021-07-15 07:24:54.446613+00
    i just started it and holy shit the NPC dialogue is PAINFUL to listen to
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  • n84NTno 2021-10-02 20:32:11.914705+00
    It's embarrassing how many unpatched bugs there are in the pc version of this game years after its release.
    If your framerate is above 120fps, it's literally unplayable cause spyro just slides around everywhere and controls like garbage.
    If your framerate is above 30fps, the druids in magic crafters don't work properly, and you literally can't get past Alpine Ridge cause the druid won't lower the wall after raising it.
    If you have SteamVR installed on your computer, the game will start up SteamVR for some reason and you have to type "-nohmd" in the Steam launch options for the game to stop it from doing that.
    After I did the fix I mentioned above, the game's audio stopped working.
    Don't pay 60 dollars for this until they fix this shit. Which will probably be never cause Activision are too busy sexually harassing their coworkers and making yearly military propaganda gacha games.
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  • n84NTno 2021-10-02 20:33:56.8341+00
    *actually it's 40 dollars on Steam, not 60. My point still stands.
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  • Turton 2021-10-20 05:40:03.351083+00
    literally invented the soul vs soulless meme
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    • SongLyricHere 2022-03-25 15:11:08.582265+00
      Lol was it this game
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  • mirrorcult 2022-09-22 15:28:52.952047+00
    this is a really great remaster tbh. i absolutely love the og trilogy and this keeps all the things i loved while also making it decently pretty
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  • Miry 2022-11-08 16:18:08.318528+00
    as a diehard fan of the original trilogy, it was extremely hard for me to get into this game. so much of what i loved about the originals was either taken away completely or changed into something not as good. i can imagine someone who had never played the originals loving this game, but i'm just naturally always going to compare this to the originals. it's full of bugs, the controls feel clunky, the character designs aren't to my liking a lot of the time... it's okay, but i don't think i'll be revisiting it anytime soon.

    just get your ps1 and play the originals.
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