The SG-1000 version of Sokoban has 100 levels compared to 20 on the original PC-88, the same graphical interface and (hopefully, PLMK if I'm wrong) does away with the bullshit false walls mechanic from the aforementioned. It's a great package, but makes one fatal blunder in design in which the game seemingly has no suicide button in case you fuck up. Meaning that just like in the original your movement will require a lot of forethought, but if you get your boxes stuck, the only way you can restart the level is by getting to the console and manually resetting it. Fortunately the title screen has a level select option, too.
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