Obviously a really important step for the franchise, but I enjoyed this a lot less than the first two SMT games. The main story (i.e. Yumi, Charlie and Reiko routes) weirdly feels less focused on narrative, setting and philosophy than on linear dungeon progression, meaning it cuts away some of the best aspects of SMT 1 & 2 but without shoring up the difference with a more personal narrative and characters the way the Persona games eventually managed to do. The Akira route on the other hand felt a lot more fun and original, though it's so removed from the events and characters of the main routes that it's basically just an entirely separate game that happens to come on the same cartridge.
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