Charts Genres Community
Charts Genres Community Settings
Login

Shadow Tower

シャドウタワー

Developer / Publisher: FromSoftware
25 June 1998
Shadow Tower [シャドウタワー] - cover art
Glitchwave rating
3.55 / 5.0
0.5
5.0
 
 
43 Ratings /
#3,279 All-time
#55 for 1998
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Releases 3
1998 From  
CD-ROM
JP 4 949776 361075 SLPS-01420
1999 From Agetec  
XNA
Shadow Tower PSOne Classic
2015 From SIE  
Download
Write review
Title
Shadow Tower acts as the connection between King's Field's dark medieval aesthetic and Demon's Souls/Dark Souls use of naturalistic atmosphere to convey a sense of being in a greater world, which the player just happens to stumble upon. And as such, leaves the player wondering what the hell is going on as the story is very, very fragmented and clumsy.

The gameplay mechanics do one step forward, one backwards. The hit detection is sometimes laughable, but the enemy bestiary is wicked and bizarre. The repair and durability systems are enticing, yet making the rings breakable seems like a jarring move to annoy the player more than an usable combat option, as you actually don't really use magic that much. The backtracking required to get your stuff on foot again makes this oniric journey establish a sense of world building with no major irkness, but some maps themselves are quite annoying in retrospect. The leveling system is quite straightforward and suits one part of the experience really well, but the inclusion of Soul Pods is completely unnecessary and seems like a cope out for the amount of enemies' abuse of Acid and Paralysis states. Geez.

There is a weird dichotomy on Shadow Tower: it certainly wants to be a more combat-driven experience (even more than King's Field) by removing NPC dialog and rest hubs and creating a "collectionist" type of bestiary, yet it also wants to be a survival horror game with item and damage management. It doesn't converge in something entirely round, but it is a pretty unique, albeit sometimes too cryptic experience. Nice spin-off to the KF formula, and there are not that many games like this out there.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Mur96 2021-06-28T15:47:52Z
2021-06-28T15:47:52Z
3.5
1
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide

Catalog

kafeis シャドウタワー 2024-04-09T18:57:30Z
2024-04-09T18:57:30Z
3.0
In collection Want to buy Used to own  
edef_ シャドウタワー 2024-04-06T20:29:07Z
2024-04-06T20:29:07Z
3.5
In collection Want to buy Used to own  
leche シャドウタワー 2024-03-20T23:06:31Z
2024-03-20T23:06:31Z
In collection Want to buy Used to own  
SUNHEARTHERO シャドウタワー 2024-03-16T21:57:03Z
2024-03-16T21:57:03Z
In collection Want to buy Used to own  
locomotic シャドウタワー 2024-03-03T14:38:38Z
2024-03-03T14:38:38Z
4.0
In collection Want to buy Used to own  
Vektor_Zvuka シャドウタワー 2024-02-28T19:02:02Z
2024-02-28T19:02:02Z
In collection Want to buy Used to own  
Sasu シャドウタワー 2024-02-19T07:41:44Z
2024-02-19T07:41:44Z
4.0
In collection Want to buy Used to own  
ElijahRah シャドウタワー 2024-02-18T06:57:51Z
2024-02-18T06:57:51Z
In collection Want to buy Used to own  
tackyproduct シャドウタワー 2024-02-10T07:28:53Z
2024-02-10T07:28:53Z
3.0
In collection Want to buy Used to own  
epicj シャドウタワー 2024-02-06T23:50:07Z
2024-02-06T23:50:07Z
In collection Want to buy Used to own  
Brusibrusi シャドウタワー 2024-02-06T03:29:05Z
2024-02-06T03:29:05Z
In collection Want to buy Used to own  
Nitro______ シャドウタワー 2024-02-03T21:42:50Z
2024-02-03T21:42:50Z
8.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x CD-ROM
Franchises
Also known as
  • Shadow Tower
  • View all [1] Hide

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • otonhm 2020-10-27 21:05:50.048174+00
    This is the perfected form of the King's Field series. You can see how From took a lot of the ideas here and implemented them very effectively in Demon's Souls.
    reply
    • Previous replies (1) Loading...
    • Whoa 2021-01-04 06:38:58.083446+00
      then again one of the bosses is literally the loch ness monster so I dunno
    • otonhm 2021-01-09 07:25:28.839886+00
      I adore the enemy design here, they're all so weird and off the wall, most memorable ones being those flowers that shoot OP magic attacks that can hit you thought the walls and make extremely unsettling noises, and those weird capsule things that attack you instantly when you enter the room. They really pushed it with the durability system, and I think it makes for an amazingly interesting mechanic where you have to adapt to using multiple weapons and armor to survive. The fact that the poison swam area damages your boots the highest is a great example. I wish they implemented something as bold in the Souls series, where durability is simply an annoyance. I don't remember anything special about the leveling system, seemed pretty straightforward to me. And the fact that they used HP as currency, such a fantastic idea they never explored in later titles.
    • otonhm 2021-01-09 07:28:45.698714+00
      The lack of music makes the whole experience much more harrowing and gives it an almost survival horror tone. The ambient/monster noises really got to me when taken together with how easy it is to suddenly die, break your weapon or armor, and all the dangers the game throws at you. Really effective at creating a bleak and decaying atmosphere.
    • cassio_ 2022-11-20 11:08:03.317205+00
      /\ agree, this is one of the most demonic games ever made, scare the shit out of me in some parts.
    • More replies New replies ) Loading...
  • ... 2022-11-24 03:20:35.849639+00
    If your durability system can't potentially screw over the player or at least be a massive pain in the ass, then it shouldn't be in your game.
    reply
    • More replies New replies ) Loading...
  • MisTurHappy 2023-11-16 09:31:32.20571+00
    This feels like a tech demo for a really good dungeon crawler. I like the durability system, the atmosphere, and some of the little moments it sets up for you intermittently, but the complete absence of any story, lore or context for anything in-game, the agonizingly slow pace, the aimless feel of most of the level design, and the sheer number of mechanics and core systems that go completely unexplained just make it feel like it's not a finished game. A little bit of polish would go an incredibly long way here.
    reply
    • MisTurHappy 2023-11-16 09:33:14.427042+00
      Some of the best creature modelling on the PS1 though, and maybe some of the most original and creative designs in ANY game I've seen. Probably worth a playthrough for the monsters alone.
    • residenceofthedead 2023-11-22 22:13:25.800279+00
      I've gotta disagree with the story point. Playing through it, I've been getting small narrative bits here and there, that seem to be slowly piecing together a story throughout. Much like the Souls games, it just feels more minimalistic in the way it tackles it: Basic set-up at the start, that gives very vague information, and then breadcrumbs of info throughout, but never giving too terribly much information at any one juncture.
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2